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  1. #1
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    The description for Inner Beast is a bit difficult to understand. Could shorten the second part to "+ 300 potency heal".

    Also, add Berserk. It's not a defensive, but it's always nice when a healer knows that there's a pacify coming and plans an esuna/leeches for just as it comes off cooldown.
    (1)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,531
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ekimmak View Post
    The description for Inner Beast is a bit difficult to understand. Could shorten the second part to "+ 300 potency heal".
    Inner Beast cures for the amount of damage dealt.
    It's not a 300 potency heal by any means.
    (1)

    http://king.canadane.com

  3. #3
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    It uses a 300 potency attack, that ignores the tank stance damage reduction, and heals for exactly the damage dealt.

    At the moment, the description makes it sound like an uber bloodbath, which it isn't.

    I don't think the healer would even care about the healing on the attack. All they need to know about is that it reduces incoming damage.
    (1)

  4. #4
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I would say that it's a 300 potency attack that is concert into hp
    There a difference of potency because the biggest the ennemy défense is the lower you will heal because you're damage will be lower

    In opposite a 300 potency heal (assize for example) won't be reduce and scale on the caster mind so high heal
    (1)

  5. #5
    Player
    Paramedicus's Avatar
    Join Date
    May 2016
    Posts
    11
    Character
    Paramedicus Curage
    World
    Cerberus
    Main Class
    Conjurer Lv 55
    thx,

    added bersek, and for inner "Reduces DMG by 20% + converts DMG Dealt by 300 potency attack to HP"

    i hope thats enough easy to understand
    (0)

  6. #6
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    Since the HP is recovered before the healer even sees the buff, seems like the HP restoration effect isn't relevant to the healer. "20% DMG Reduction for 6s" seems like the only bit that'll matter to the healer.
    (1)

  7. #7
    Player
    Paramedicus's Avatar
    Join Date
    May 2016
    Posts
    11
    Character
    Paramedicus Curage
    World
    Cerberus
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Ekesack View Post
    Hi,
    I was thinking you might want to add Divine Veil for Paladin:

    Upon HP recovery via healing magic, a protective barrier is cast on all party members other than self within a radius of 15 yalms.
    Duration: 30s
    Barrier Effect: Prevents damage up to 10% of Paladin's maximum HP
    Duration: 30s
    thx, can u tell me more about mechanic of DV?

    1) task casts Divine Veilm and he gets this buff (icon like this? http://www.ffxivinfo.com/job/paladin...ty=divine-veil)

    2) after he gets that buff, how long it lasts, 30s - or 30s just for barrier?

    3) if you are udner regen, and you cast DV, do party members get barrier instantly or healer must cast another?


    Quote Originally Posted by GeekMatt View Post
    Since the HP is recovered before the healer even sees the buff, seems like the HP restoration effect isn't relevant to the healer. "20% DMG Reduction for 6s" seems like the only bit that'll matter to the healer.
    -____________________________-
    (0)

  8. #8
    Player
    Ekesack's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    6
    Character
    Ekesack Hekiv
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Paramedicus View Post
    thx, can u tell me more about mechanic of DV?

    1) task casts Divine Veilm and he gets this buff (icon like this? http://www.ffxivinfo.com/job/paladin...ty=divine-veil)

    2) after he gets that buff, how long it lasts, 30s - or 30s just for barrier?

    3) if you are udner regen, and you cast DV, do party members get barrier instantly or healer must cast another?



    -____________________________-

    Rawrz answered your question pretty well seems like I just wanted to add that the icon for the protective buff that the rest of the party gets looks completely different than the DV icon.
    (1)

  9. #9
    Player
    Ekesack's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    6
    Character
    Ekesack Hekiv
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Hi,

    Great guide!

    I was thinking you might want to add Divine Veil for Paladin:

    Upon HP recovery via healing magic, a protective barrier is cast on all party members other than self within a radius of 15 yalms.
    Duration: 30s
    Barrier Effect: Prevents damage up to 10% of Paladin's maximum HP
    Duration: 30s

    I know a lot of Paladin's activate it themselves with Clemency, but they don't have it until 58 so from 56-58 it might be helpful then or if they are too busy to cast it too.
    (1)

  10. #10
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Regens and abilities won't proc it. Embrace and any other spell based heal will, even a tanks own clemency or cure. The buff gives 30 seconds to be proc-ed and once a proc has happened, 30 more seconds for the shield on other party members.
    (1)

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