As a SMN, one thing I do to make it easier to track my own counters is disable debuffs on a target that were applied by other players.

That's great from removing certain clutter (i.e. other players' dots) from the debuff bar, but then I lose the ability to see when Trick Attack is up, which targets have Foe Requiem on, if a target currently already has virus on it, etc.

It would be nice if other players' DoTs were not categorized the same as status debuffs, so I could tell when -actual- status debuffs have been applied.

So, I would suggest allowing us to filter other players' DoTs, other players' status debuffs, or both.