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  1. #1
    Player
    WeekendSoja's Avatar
    Join Date
    Jun 2014
    Posts
    236
    Character
    Luku Asura
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    SE will never get rid of the current meta sadly, tbh, if any here has played this games predecessor before 2010 where everything was random time pop (original HNMs), kill time pop (sky's despot etc.), trigger item pop (almost all the NMs in endgame areas), and final bosses from collected trigger NM kills (Kirin, AV, and PW) than you understand that SE has a great deal of experience with the slow strategies (kiting, alliance switch, super buff, NM holding). Its been quite a while I have heard a boss take more than 20 minutes to kill in a game...the old MMO experience had players at least taking 30 minutes to a couple of hours to kill the boss...hell, back to SE's predecessor, they had two bosses who were near impossible to kill, one had skill usage that was unmitigatable and literally required all the luck of the Irish to hope he didn't use a certain set of 2 hour skills and the other was a true test of attrition...which even brought SE some really bad press release in a time where it was the WoW vs Final Fantasy hay days.

    They made this enrage change to stop prolonged fights. The faster you wipe, the faster you notice what to change and beat the boss quickly or give up and send some time outside of the game to relax...SE probably still holds tight that login disclosure from FF11, Don't forget your family, friends, and work! (And don't stay logged in for 18 hours straight to not even get a boss to half HP lol)
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    Last edited by WeekendSoja; 05-30-2016 at 11:17 PM.