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  1. #11
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by l---------------l View Post
    Scholar can place dots and spread while fairy heals. WHM's holy can stun so the regens heal.... AST's gravity can... Uhm... Eh.... Oh shit.
    The gravity vs holy trade-off is that Gravity, while lacking additional effects, costs a whole heck of a heap less MP than holy, thus it is more spammy. Meanwhile, after like 5 or 6 holys you're done for a while.
    (1)

  2. #12
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Averax View Post
    The gravity vs holy trade-off is that Gravity, while lacking additional effects, costs a whole heck of a heap less MP than holy, thus it is more spammy. Meanwhile, after like 5 or 6 holys you're done for a while.
    The other issue with Holy is spamming it results in capping the diminishing returns pretty quickly. After the 3rd Holy all the mobs are immune to stun.
    (1)

  3. #13
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by DevilsDontFly View Post
    As a healer I don't like that. Good thing about playing SCH and WHM is that I can actually take a time to Cleric Stance without dropping my target from the tank to use my Holy (or to cast a quick Shadowflare) and quickly switch back for an emergency heal. With AST it gets a bit complicated as you don't have anything as powerful as Tetra/Benediction or Lustrate x3. DPSing as an AST is a bit risky but it's rewarding, at least to me as I can DPS better as a WHM or SCH, makes sense though as they don't have all those buff.

    But I'd like to have some sort of high damage on Celestial Opposition since WHM have a 300 potency burst with assize, plus healing and maga regen on the same skill.
    With AST you have synastry>aspected benefic>swiftcast>Aspected helios>collective unconscious>time dilation on the hots. Nothing else is needed to ehal the tank whilst you gravity spam. The mobs will die before the hots wear off. Next pull is just aspected benefic+helios and gravity soam, but them you have essential dignity and lightspeed to help with the stance dancing healing. Pull after is same as first and so on. You also use LA and celestial opposition during these pulls when needed, and obviously celestial opposition stunns for enough time for more dps or more healing . Once you get this style of play down right, dpsing on AST becomes incredibly easy.

    As for slow on gravity, i am not sure it will be worth it on a spammable skill due to diminishing returns. Its works on shadowflare due to it being a placeable ground aoe.
    (0)
    Last edited by DarkmoonVael; 05-29-2016 at 06:00 PM.

  4. #14
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Isn't Gravity a post lvl 50 skill as well? XD

    Poor AST gets shafted on a AoE skill while the other two healers have them eariler. Surprised no one brought this up yet xD
    (0)

  5. #15
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Esp View Post
    Isn't Gravity a post lvl 50 skill as well? XD

    Poor AST gets shafted on a AoE skill while the other two healers have them eariler. Surprised no one brought this up yet xD
    Yeah, Gravity is 52 which is a bit annoying in all the level 50 content.
    (0)

  6. #16
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I'd rather have Stella inflict Slow and Gravity inflict... Well, Gravity...

    Wish they'd change Celestial Opposition as well... Have it inflict Stop, rather than Stun... That could be interesting IMO, rather than interrupting a cast, for example, you'd just pause it... You wouldn't prevent an AoE from going off, you'd just buy more time for people to dodge it...

    And, of course, change Nocturnal Sect... A third rate Adloquium ripoff isn't great... I'd much rather either have Phalanx, or stick to the time theme and have something of a Wildfire mechanic attached to it; It heals, provides a buff, a % of damage taken during that buff gets healed when then buff wears off... There, now Nocturnal Sect actually stacks with Celestial Opposition and Time Dilation... Phalanx is probably easier to balance though, and still stacks well with extending durations...
    (1)

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