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  1. #1
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    If they just added some kind of bonus to ilvl syncing for the newest dungeons it would up the difficulty lvl quite a lot. Just doing that would make mechanics many people practically ignore far more deadly and the dungeons far more challenging. Perhaps add a bonus for completing the dungeon quickly while ilvl synced so people had to play very well to get the best rewards?
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  2. #2
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Belhi View Post
    If they just added some kind of bonus to ilvl syncing for the newest dungeons it would up the difficulty lvl quite a lot. Just doing that would make mechanics many people practically ignore far more deadly and the dungeons far more challenging. Perhaps add a bonus for completing the dungeon quickly while ilvl synced so people had to play very well to get the best rewards?
    Doesn't doing a dungeon at minimum ilevel sync already guarantee that you'll get lots of drops at the end? I saw a post on reddit where a group got lots of drops at the end because they ran at minimum ilevel. ( or maybe it was undersized minimum ilevel, I forget.)
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