Fixed that for you.
Do you always deflect this way when you're called on your egocentric views and actions? Calling people "white knights" who are making legitimate counterpoints does nothing to address the point itself, and is an ad hominem fallacy. Point being, you can't effectively counter an argument by calling the people who are making that argument "white knights" or "social justice bozos" (to be polite).
Now, you're suggesting that the system ought to define behavior, and the community shouldn't police itself some; am I getting that right? It's hard to read what you're actually saying when you layer it behind angst that people are telling you that you're contributing to the problem.
You cannot assume that your experiences are universal. While it may only be 15 minutes for you, there may be other circumstances that have lead to longer time lost for other players (say they're queueing specifically for ARF for the Eso bonus, or a specific dungeon in the 50 roulette because they want the gear for glamour - they're going to have a bad time simply because you decided that your desire to not do that dungeon is more important than their desire to do it). Furthermore, you're saying that your desire to drop will result in up to 15 minutes of waiting for those people if they decide to leave--three or seven other people who your selfishness has cost fifteen minutes. It adds up. If efficiency really is the name of the game (as you claim), then leaving a dungeon at the outset is arbitrarily introducing inefficiency to their gameplay.
But why should you care? They're not you.
Nice Strawman, there, with a slight bit of argumentum ad absurdum. You're really giving a great showcase of logical fallacies. I should show this to my high school debate teacher, because he'd get a kick out of it. There's a large difference between arguing on a forum for how things should be and how players ought to behave and being an asshole.
But there is one point I must address; the Mentor Roulette EXISTS SO YOU, WHO HAVE EXPERIENCE, CAN HELP THOSE WHO DO NOT. That was the goal of the whole mentor system. And you're arguing that, because the system doesn't do enough to discourage quitting, you should not follow through on what was the original goal and live up to that "mentor" status, and should ruin the experience of new players. You should enter that roulette to help people, and when you can't be bothered to do that, you might as well not even queue.
Way to try and make yourself look good, there. If only you hadn't argued in favor of piss-poor player behavior and crappy, selfish attitudes, it might be believable.



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