Quote Originally Posted by Brannigan View Post
I guess I just don't understand why people want crafted gear to be so much better than dropped gear. High tier materia are far too powerful to be completely restricted from u/u stuff. It's dumb that you can get better items than any piece of dropped equipment in the game without even leaving town.
lol dude...I love the way you put it. What a perfect picture of how stupid the materia system is on tradable vs. non-tradable gear. That's my biggest "beef" with this system -next to the issue of rendering HQ gear, pretty much, useless (simply because it isn't a viable option to risk something like HQ+3 on a forbidden attachment). This current system pretty much eliminated the need to "ever leave town." Ya, you need to level, but the fact that you can out-class another player's gear w/o ever having set foot in a boss fight just sounds stupid. Although, the idea that someone can go buy a handful of nq items, a handful of materia, and eventually come out w/ a piece of gear that completely dwarfs it's HQ-non forbidden materia'd counterpart is pretty ridiculous too. What's the point of HQ gear when you probably have a better chance of getting 3 tier IVs on a nq version of the same piece, than you ever do of getting even 2 on an HQ+3 (assuming you don't have loads of gil to blow on some completely irrational crafting attempt).