Quote Originally Posted by Legion88 View Post
Okay, i have a few questions and suggestions to your ideas^^



Really anytime? I think i know what you like to say but i suggest you to clearify this. I would suggest to change this to "out of duty" or "out of fight".



Okay, actual system "force" you to level the secondary classes up to level 42 in the worst case to get all CC skills. Your System will "force" players to level their secondary classes up to level 60. Not really the better solution but i think this will be outwight by the quality of the CC skills.

My own break down
Less choice is more choice. Reduce the choice to fixed levels, maybe like on level 15, 30, 50 and 60 you will get one skill/trait choice for every secondary class on this level and an additional choice if you have both secondary classes an that level, and on the other levels you only get one skill or trait if you have 1 or both secondary classes leveled.
I believe in power of personal choice. don't believe on fake choices. also do not believe in having everything squire 1 planed out for me giving me no choice. yes theres always gonna be those people out there gonna say this choice is better then that choice, in the end your choice as a player to make. can easily change your mind "Out of fight" or "Out of duty" to whatever abilities suit your playstyle. not cause someone with there own personal opinion says this ability is superior to this ability. but that ability does not fit your desired play-style.

if there is gonna be somewhat of skill-tree system. then abilities 100% opinion-based. and everyone of them equilly as strong as one another not single one stands out over the others, also must take in the fact the player will find themselfs in many different dangerious situations. what ability better suited for this current situation. whole concept of this system in general make the player plan and think before hand before engaging the enemy

lets say you face strong boss or <S> rank fate you know what this boss capable of you. but now choice what abilities feel is best. I want i don't want see is what you don't see . having other people telling other people please follow me this how should play..

concept of this is that they cant ability may be good for someone else may not be good for playstyle

either way current cc system is awful. its feels like it made by a child and is completely derpy what makes it worse is this from squire enix. well known game-business company known to make quality games (only quality game they realised of late is bravery second bravery default and final fantasy 14 only gets on this list cause amount of detail they put into there grafics. but game mechs is still somewhat derpy


To be honest i don't like skill tree systems, just for the sake of a skill tree system or complexity or faked possibility of choice. There will always be a "best" way and people will find it and force you to take it. It can just be fearmongering, but it's more a question of balancing like the "change anytime".