


You say this as if the jobs here had anything to do with FFXI's.Honestly, I want a Puppet master first. But a NEW puppet master NOT, repeat, NOT, I will repeat again NOT the puppet master from FFXI. I don't wat another pugilist with pet. A true puppet master which uses the puppets as weapons. FFXIV is not FFXI, we don't need copy classes from FFXI like a 1:1, It is necesary give them new vision and adapt it to the FFXIV gameplay.


No, the jobs here a re good. I asay this for the people who insist on compare all with FFXI, and ask for same thigns than FFXI.
And how many times I read in this forums "THis class on FFXI has this feature and not here" and other similar things, like Samurai is a DPS on FFXI so wil lbe DPS on FFXIV to (Could be or not, that Yoshi-P team decission). A class what work in a determoned way in FFXi doesn't mean that should be traspased here as is. That's why I specific, I want a Puppet master, but a FFXIV vision of the Puppet Master.
Last edited by Xlantaa; 05-26-2016 at 04:31 AM.



As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.No, the jobs here a re good. I asay this for the people who insist on compare all with FFXI, and ask for same thigns than FFXI.
And how many times I read in this forums "THis class on FFXI has this feature and not here" and other similar things, like Samurai is a DPS on FFXI so wil lbe DPS on FFXIV to (Could be or not, that Yoshi-P team decission). A class what work in a determoned way in FFXi doesn't mean that should be traspased here as is. That's why I specific, I want a Puppet master, but a FFXIV vision of the Puppet Master.
Also, it's not like this dev team is being true to the roots of the jobs anyway.




I have to respectfully disagree a little.I liked the way XI did most of its jobs, but I also enjoy the XIV version of the jobs too. I played SMN in XI and play it here too. Different strokes for different folks.
With the balancing statements, I think most of us who bring it up do so because we don't want to go back to the days where our main job may not be wanted. I loved playing dancer, but it was absolute crap in endgame. Or, black mages had a rough time for years getting exp parties because colibris reflected magic. Even with this game warriors weren't wanted in Coil because initially paladins mitigated damage so much better.
In regards to a pet based pet job, I strongly get the impression that the dev team flat out has no clue how to implement one. Sorry, but that's just how I feel.


I agree with this, I love Dark Knight even though people complain it's not like FFIV, FFXI FFwhatever, some liberties obviously have to be taken.
I am new to XI but even playing that I do sometimes wish XIV can be a little more like that game with support jobs though rather than strictly sticking with the holy trinity.
I always get sick of WoWfugees here on this forum asking for XIV to be more like World of Warcraft than it already is saying "this is how its done in WoW!" and I hate it when they complain about XIV being Final Fantasy (Too many cutscenes, I don't get this reference! Why do I need to play the story? blah blah), these people will end up stop playing XIV when Legion hits anyway, but I digress.
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I liked the way XI did most of its jobs, but I also enjoy the XIV version of the jobs too. I played SMN in XI and play it here too. Different strokes for different folks.


