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  1. #1
    Player
    Lambadelta's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Rorotte Rotte
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Savagelf View Post
    puppeteer
    Honestly I can see puppeteer being less of a pet class, and being more of a range/melee switch type of class.

    Control puppet makes your main body unable to move, and instead your movement keys, and skills switch to that of the puppet.

    When not controlling the puppet you move your main body, and can do range damage.
    (0)

  2. #2
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lambadelta View Post
    Honestly I can see puppeteer being less of a pet class, and being more of a range/melee switch type of class.

    Control puppet makes your main body unable to move, and instead your movement keys, and skills switch to that of the puppet.

    When not controlling the puppet you move your main body, and can do range damage.
    This wouldn't work though because when you become the puppet ur body is vonliable to attacks and if ur body does then the connection you have to the puppet would disconnect. Lol
    (1)

  3. #3
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Savagelf View Post
    to be honest one use this system like chocobo use for many jobs

    puppeteer

    summoner

    and beast master

    but change core skills and how those skills are used.

    I don't think the devs don't know how to make pet system it more about tried balance said system with the other jobs out there. throw pet into mix it hard enough create system that could balance between, the other jobs.
    For some reason they thought that we as players wouldn't beable to use a pet system like we have been requesting. They made that decision for us I really hate that. SMN was like the last job implemented into the game it wasn't even in the beta if I remember correctly. If they had done this then we would of told them from the start this is not the pet system we want. I hate people automaticity deciding I can't do something or I will find a task to stressful. I actually think a little change to the companion system would be perfect for all pet jobs.
    (4)

  4. #4
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I would love a bst job in ffxiv if they tweaked pet ui to be fluid and not so clunky and slow, and adjusted abilities so that a pet can actually regain aggro, survive more then 5 hits from instance mobs and if we had a decent heal that stood a chance of healing a pet substantially and quickly...(unlike now).

    Ffxi "control" if their bst was just as bad as this games pet controls, BUT they kept hate like a trooper..no trouble there ,also transfer aggro on a dime even on the most difficult of mobs...and we could heal our pet significantly if need be ...instantly....repeatedly. I really enjoyed the job quite a bit tbh, one of my favorites

    WoWs hunter pet control, the sheer fluidity and speed of it, ability to transfer hate, tanking ability of pets, and healing for them was done perfectly, se would be wise to learn from that as well.

    At any rate ..bst could potentially be a wonderful addition if designed properly, would also love to see something similar to a blu.

    Whether they copy certain aspects from other games or not is irrelevant, it could be anything and everything of their own dsesign...just please for the love of the twelve, do it right...errrrr!! Oo
    (2)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  5. #5
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MistyMew View Post
    I would love a bst job in ffxiv if they tweaked pet ui to be fluid and not so clunky and slow, and adjusted abilities so that a pet can actually regain aggro, survive more then 5 hits from instance mobs and if we had a decent heal that stood a chance of healing a pet substantially and quickly...(unlike now).


    Ffxi "control" if their bst was just as bad as this games pet controls, BUT they kept hate like a trooper..no trouble there ,also transfer aggro on a dime even on the most difficult of mobs...and we could heal our pet significantly if need be ...instantly....repeatedly. I really enjoyed the job quite a bit tbh, one of my favorites

    WoWs hunter pet control, the sheer fluidity and speed of it, ability to transfer hate, tanking ability of pets, and healing for them was done perfectly, se would be wise to learn from that as well.

    At any rate ..bst could potentially be a wonderful addition if designed properly, would also love to see something similar to a blu.

    Whether they copy certain aspects from other games or not is irrelevant, it could be anything and everything of their own dsesign...just please for the love of the twelve, do it right...errrrr!! Oo
    I agree to that it can't be clunky at all also I do think that BST could be classed as. Tank and also a DPS to rolls in one which I think would be awesome. They could be like a 3rd Tank when needed later on in future dungeons. The job just has to be real balanced.
    (0)

  6. #6
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I believe any pet Job must be not basic being full player control but harmony of pet and Job fight together. the Ai for the chocobo is pretty well made,

    when a trainer and tiger are work in circle they work as one act together they are show off they skills.

    One reason i love bst job and pets job it allow person have a tiger in a video game i think this best place for animal like tigers or panther it allow animal that gone to be brought back into that fantasy world. I believe best place for for own a tiger is in fantasy video games, no place else
    (0)

  7. #7
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I would love to have this job implemented
    (1)

  8. #8
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Puppetmaster was one of the most fun jobs in FFXI. I agree it'd be fun to see how they'd implement it here. Especially if they keep the micromanaging of the puppet's attachments.
    (0)

  9. #9
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    I certainly hope they allow us to pick what beasts we are able to train, and use them on permanent basis. Perhaps even the option to name them. I would love a pet Gastornis & Pugil

    Oh, and then allow us to train the monsters so they can learn skills from other beasts of a higher tier/rank, if that monster has different traits or skills (think monster blue mages).
    (0)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  10. #10
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    I'm all for Beastmaster as long as they don't mess it up like XI currently did...
    For context, since Beastmaster first was released, players used it more like a back-line class, focusing more on their pets' damage and abilities versus their own and staying a safe distance away from enemies.
    However, they recently nerfed Beastmaster by changing the range they can issue their commands and use their job abilities on pets from 15 yalms to 7 yalms, stating that the developers wanted Beastmaster to be a front-line class (even though nothing in their kit is designed for it). This has also led to a lot of bugs where people are literally on top of their pets and still can't issue commands or use abilities on them.

    I'm all for Puppetmaster too. >w>
    (1)

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