I dont mind the idea of a necromancer to be a "dark summoner" even if they changed the name to suit the FF universe it would be a lot of fun. i've also seen lots of people saying they wont have summoners, below is a post i put on another forum about this.

Quote Originally Posted by ZakarnRosewood View Post
More info on the summoner please!

I'm sure they will still add in the summoner the only change/limitation from traditional summoners will be regarding the "gods". i kinda like the concept of once again making them something uber powered for one crazy damage attack, i'm curious as to how they will pull it off. all it means is they will have other things to summon as pet types that are not mini primals. take the elementals, they are a good start, from there they can evolve and grow in power (fire elemental 2,3,4,etc) maybe provide elemental golems, drakes, etc. there is no end of what kind of things a summoner can summon, it does not need to be the primals all the time.

Please give us a little more of an idea of what the summoner will actually do as this is one of the more convoluted classes especially after the little nugget of info about free companies and primals.
to me these summoner and necromancer classes will be like the beastmaster that skips the intermediate step of having to charm the animal. before any of this can be implemented they need to get their foundations set first so i think complaining and speculating about this sort of thing is a little pointless at this point. give SE a break ans stop busting their balls by bombarding them with crap that is, at this point, irrelevant.