No thanks.
I'm not that much into necromancer, more importantly there are other classes that I think need priority and attention. Like for example Red Mage, Summoner and Dark Knight.
No thanks.
I'm not that much into necromancer, more importantly there are other classes that I think need priority and attention. Like for example Red Mage, Summoner and Dark Knight.
necromancer in ff? go back to wow please
No Necromancer here.necromancer in ff? go back to wow please
I want to see a pet class, but please, no classes like necromancers or warlocks. They're just not very Final Fantasy, IMO.
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First of all Necromancer is not apart of the FF history(at least for the good guys). Necromancer in FFVA is a terrible necromancer class that was basicly an blue mage, the class it self was hardly an true necromancer. Only time you will see necromancer in Ff is if they are the bad guys.
Wait.. what?First of all Necromancer is not apart of the FF history(at least for the good guys). Necromancer in FFVA is a terrible necromancer class that was basicly an blue mage, the class it self was hardly an true necromancer. Only time you will see necromancer in Ff is if they are the bad guys.
A whole lot of contradicting opinions there buddy.. You're not the only one too lol
As Frion stated, Necromancer has been generally treated as an 'evil' job in the FF games and thus relegated to enemy use only with one exception.
In FFV:advance, a player could become a necromancer, but it was a far cry from the undead horde summoner that is a cliched staple of any western RPG. Rather, the job allowed the player to cast forbidden magic and actually become undead himself. (an approach I might actually support)
My guess is that this brand of necromancy isn't what the OP and other necro fans are requesting...
Western style Necromancer? (No, Thanks)
Last edited by Zantetsuken; 10-31-2011 at 11:20 PM.
There have been many threads about pet classes. Although Summoner is nice, I have no fond memories of it from FF11.
On the other hand, the Necromancer class from AoC was the only thing that kept me interested in that game, because it was implemented so well.
I would love to see a Necromancer or some other type of pet class added to FFXIV that allowed you to have *multiple* pets simultaneously. You could have 8 pets in AoC which was just right.
It would be thrilling to see my tar-Lalafell running around with 8 Life Stealers.
Thx
I completely agree. I would love to see such a class and here is the Final Fantasy version of the class, it might give the dev some ideas.
http://finalfantasy.wikia.com/wiki/N...l_Fantasy_V%29
I dont mind the idea of a necromancer to be a "dark summoner" even if they changed the name to suit the FF universe it would be a lot of fun. i've also seen lots of people saying they wont have summoners, below is a post i put on another forum about this.
to me these summoner and necromancer classes will be like the beastmaster that skips the intermediate step of having to charm the animal. before any of this can be implemented they need to get their foundations set first so i think complaining and speculating about this sort of thing is a little pointless at this point. give SE a break ans stop busting their balls by bombarding them with crap that is, at this point, irrelevant.More info on the summoner please!
I'm sure they will still add in the summoner the only change/limitation from traditional summoners will be regarding the "gods". i kinda like the concept of once again making them something uber powered for one crazy damage attack, i'm curious as to how they will pull it off. all it means is they will have other things to summon as pet types that are not mini primals. take the elementals, they are a good start, from there they can evolve and grow in power (fire elemental 2,3,4,etc) maybe provide elemental golems, drakes, etc. there is no end of what kind of things a summoner can summon, it does not need to be the primals all the time.
Please give us a little more of an idea of what the summoner will actually do as this is one of the more convoluted classes especially after the little nugget of info about free companies and primals.
Besides being able to control the dead, and being a master of various poisons what else can a Necromancer do? As far as anything I have ever read for Necromancers ever, they only know how to summon/charm/control undead and poisonous magic.As Frion stated, Necromancer has been generally treated as an 'evil' job in the FF games and thus relegated to enemy use only with one exception.
In FFV:advance, a player could become a necromancer, but it was a far cry from the undead horde summoner that is a cliched staple of any western RPG. Rather, the job allowed the player to cast forbidden magic and actually become undead himself. (an approach I might actually support)
My guess is that this brand of necromancy isn't what the OP and other necro fans are requesting...
Western style Necromancer? (No, Thanks)
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