Quote Originally Posted by Altena View Post
I really don't like the "Necromancer" style job.. Although it would be wrong to deprive the fans of it if it really is in the THM lore.

I just really don't like the idea of a "hero" playing a traditionally "evil" job. Raising ghosts/skeletons etc from the dead is just too grim and dark for a "hero" to play I feel.. I would be open to a dungeon boss that has necromancer like abilities though..
You basically summed it up for me - necromancy is a dark, evil art which is contextually at odds with the game's central theme. This isn't World of Warcraft where players can choose an 'evil' or 'good' side - we're all meant to be on the side of 'good' here, so playing as an evil mage who can raise an army of the undead just doesn't sit with that.

Besides, lore wise the game would actually give reason for such a power to be despised - it's not too dissimilar to the Garleans wanting to wipe out the 'beastmen' (and those with the Echo) for summoning Primals. If theoretically Eorzean adventurers could use necromancy, then that's virtually just vindicating Garlemald's 'end justifies the means' policy of assaulting Eorzea to destroy anything that they could consider a threat.

Hence, those wanting a Necromancer job in FFXIV (or hell, even in FFXI for that matter), don't hold your breath.