It is one thing to have bad luck and not have a card drop into your inventory when the boss dies... it's another to then change the method of obtaining it to a single alliance wide loot roll, where people who have the card continue to roll on it for a measly amount of MGP
Meanwhile people who legitimately need the card for their collection continue to miss out because of a poor design choice. I mean, rare minions like the crystal tower ones cannot be rolled on if the person has one already.... so why is it that the Echidna card can be?
Please either increase the number of cards (maybe one per party) or change it so that only people who dont have the card can roll on it. PLEASE!