Is it me or does it seem like there's an abundance of two types of battle content in this game? You have Casual content (24 man raids, dungeons, and story mode trials) and then there's Hardcore content (Savage SCOB, Savage Gordias, Savage Midas).

The Casual content is catered to people who don't have time for statics and just want to enjoy the content without being too difficult and still get rewarded. The Hardcore content is aimed for people who want a great challenge and willing to put a large amount of time and effort into the game to surpass that challenge, they are willing to form static groups, minmax their gear, and study how to optimize their jobs to the fullest for that Hardcore content.

But what about the people in-between, the midcore audience? People who want something harder than "expert" dungeons and 24 man raids, but also don't want to commit to a static schedule and minmax their job playstyle and gear to clear that content at release?

{Continued in 2nd post}