Quote Originally Posted by LadyVal View Post
We used to have midcore content. Back in 2.0, clearing AK was a moderate challenge (especially pre-nerfs Demon Wall), and WP was less so but still not a complete faceroll. And once upon a time, LotA was moderately challenging in terms of numbers and mechanics.

But then people complained the game was too hard. So now we are where we are.
I throughly miss the old original 2.0 dungeons. Maybe it was just because it was our first taste of new content but they were actually fun and made you act as a team to get through them. People still did speed runs and stuff but at least the dungeons weren't face rolls like they are now. Its sad to see dungeons so laughably easy for no reason.