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  1. #11
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Gotta get that raid gear to use it on... the next raid to get the next raid gear to use it on... the next raid to get the next raid gear... etc.
    Not anymore. There is a reset every new raid tier caused by the new Alex story mode and crafted gear. The old raid gear is not the start gear for the next raid like it was during 2.x.
    (3)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  2. #12
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Toguro View Post
    I've heard more than enough horror stories with A6S.
    Currently we need less time to progress though Midas than we needed for any Coil. Maybe you heard these stories from people that know Coil just post Nerf+Echo or didn't raid at all in this game before?
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #13
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Raiding isn't diminished because of difficulty or lack of players, it's diminished because like everything else, it hasn't been elevated. It's the same formula as it was back in 2.0, only this time the story is up front for everyone, meaning the harder difficulty is a void mess except for a higher ilv piece of gear that really isn't worth the time, hate to put that out there but it's never been necessary to max ilv for any content in this game. Your true enemy is variety and it's also your only answer, if you want players to play and do this content, add more variety to the way it's developed and played, add new types of raids that aren't entirely PvE, spice up the format of the gear cycle, and then you'll see people wanting to raid more and play more actively across the board.
    (3)

  4. #14
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Toguro View Post
    How hard is it? I've heard more than enough horror stories with A6S. But what about A8S?
    We're not on 8 yet, still trying to tidy up 7 and get it down at last, but 8 looks like it's going to be a lot of fun
    (0)

  5. #15
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by KarstenS View Post
    Not anymore. There is a reset every new raid tier caused by the new Alex story mode and crafted gear. The old raid gear is not the start gear for the next raid like it was during 2.x.
    So completely useless then, fantastic.
    (0)

  6. #16
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Yeah this game is lacking in pve. We need more horizontal content. The reason I don't raid anymore isn't because it is too hard,it's because 0 incentive. What am I going to do with the gear...redo the fights and kill it easier? Zzz. There is no other content and like someone said you don't need that gear to do anything else in the game...meh
    (3)

  7. #17
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Would a concept like the Raid(Savage) I described be a good incentive? Gear from midcore for use in hardcore. Hardcore gives non-stat boosting rewards that last forever.
    (0)

  8. #18
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by KarstenS View Post
    .
    Dunno that much about the people telling the stories but they are mainly from people stuck on A6S or beat AS6
    (0)

  9. #19
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Toguro View Post
    Dunno that much about the people telling the stories but they are mainly from people stuck on A6S or beat AS6
    A6 is not harder to learn and to manage than T7 or T11 at the time it was the current tier.
    (0)

  10. #20
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Iromi View Post
    The reason I don't raid anymore isn't because it is too hard,it's because 0 incentive. What am I going to do with the gear...redo the fights and kill it easier?
    Exactly why new game+ could never quite manage to become a thing in gaming. And without it, you lose all progress entirely when the credits roll. So it's kinda understandable why single player games are no longer being produced, it's a lose-lose thing either way.

    MMO conditioning is simply amazing. But go on, this road just leads off topic. I'm just once again baffled.
    (1)

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