Quote Originally Posted by Kaurie View Post
Um I don't know the game well enough really to name locations lol - I just leveled up a Priest to 100 (haven't played in 6years previously to that) about a month ago. That said there were some with statues that you had to turn to tether to each other and things like that. In all honesty, I didn't really record them or devote to memory, I just remember leveling and think "hey, this is a fun little puzzle! I wish FFXIV did stuff like this."

Here are a few vids
https://www.youtube.com/watch?v=MxJ9M_RZ0G4
https://www.youtube.com/watch?v=QlAP4l0DLSU
https://www.youtube.com/watch?v=eqZx3ppCEVY

They're not amazing, but it's a nice little break from the usual
Oh right, now I remember the Warden's/Sentinel's Game. I'll agree that those are pretty neat. Never really thought of the ropes part of the Timeless Isle as a puzzle, though. (probably because I was an engineer, and simply glided to the treasure chest, lol)
I also remember the statues one in Talador, but I'm not sure if I'd call that much of a puzzle, as it simply involved turning 3 statues around. (also felt stupid to only just now realize that it was a reference to FF6, with the treasure containing the Signet Ring of Gehs'taal)

It'd be difficult to add puzzles that'd require some thinking, without being too easy. As well as it being difficult to add them to the Aquapolis, with it being less than 2 weeks from release.
It might be cool for a future patch, like some kind of Allagan Labyrinth filled with puzzles, or perhaps puzzles related to quests like the ones from Matoya's Cave, or "The Greatest Story Never Told."