Until the player base throws a fit over it. Steps of Faith. Never forget.True, but it being fun for the first few times is infinitely more fun than it being never fun and incredibly frustrating every time.
However, you are definitely right, I have yet to see SE demonstrate the ability to implement a fun, dynamic and engaging puzzle. I have seen quite a few decent ones in WoW, actually. It can be done, if they put their minds to it.
To be fair, Steps of Faith was neither a puzzle, nor fun =P
I see Treasure maps in and of themselves as a waste of time, and would rather spend time doing other content with people. We had fun doing maps, but we also had fun doing other content. What was fun was doing stuff with friends - similarly to cleaning dishes with friends can be fun as you joke around. Cleaning dishes on its own is not a fun activity.So you see them as a waste of time, yet you had fun during map-days with your FC. I'll go with the assumption that it's because the maps are a great thing for social FC events, where you're just hanging around, digging up treasure, killing some monsters. Doesn't really sound like you wasted your time, if you indirectly had fun, despite the fact that you don't consider maps fun.
As for your last sentence, are you trying to make it sound like you no longer have an issue with the RNG in the Aquapolis?
Sometimes you get something nice and rare [continuing on to the next room, getting more rewards], sometimes you don't. [wrong door, you stop getting rewards until the next time you enter]
As for my last sentence, as mentioned, I do not have an issue with RNG in and of itself, I have an issue with how RNG is used in terms of the 50% chance that you choose the right door. It could even be made around speed - maybe if you finish the floor in X seconds, you have a 90% chance of choosing the right door, but if you finish in X+20, it's 80%. X+40 = 70% etc. *shrug*
Last edited by Kaurie; 05-26-2016 at 09:01 AM.
But it's the result of what happens when you try to do something different.To be fair, Steps of Faith was neither a puzzle, nor fun =P
I see Treasure maps in and of themselves as a waste of time, and would rather spend time doing other content with people. We had fun doing maps, but we also had fun doing other content. What was fun was doing stuff with friends - similarly to cleaning dishes with friends can be fun as you joke around. Cleaning dishes on its own is not a fun activity.
As for my last sentence, as mentioned, I do not have an issue with RNG in and of itself, I have an issue with how RNG is used in terms of the 50% chance that you choose the right door.


Assuming from your join date and you might not be playing an alt like I am so correct me if I'm wrong, you never did Steps of Faith before it was horribly nerfed because XIV's playerbase can't handle difficult story line bosses that require team work, now people just shoot cannons at the dragon and wail on it til its dead.
Nah my join date I think must be my forum join date? I created my character in 2013. I have played on and off, but I was actively playing on Steps release. I cleared it on the first day of its release.Assuming from your join date and you might not be playing an alt like I am so correct me if I'm wrong, you never did Steps of Faith before it was horribly nerfed because XIV's playerbase can't handle difficult story line bosses that require team work, now people just shoot cannons at the dragon and wail on it til its dead.
I am not asking for anything difficult here, just something fun to do. Again, Steps of Faith is neither fun nor a puzzle - not at all what I am asking for =P
EDIT: Correction, looks like I started at the very start of 2014 - my 30 quests achievement date is in Feb 2014.
Last edited by Kaurie; 05-26-2016 at 09:15 AM.


Again, this would just force people to go with a full group of people, just to make it way easier to ready those time limits, as anything less would be considered a disadvantage.As for my last sentence, as mentioned, I do not have an issue with RNG in and of itself, I have an issue with how RNG is used in terms of the 50% chance that you choose the right door. It could even be made around speed - maybe if you finish the floor in X seconds, you have a 90% chance of choosing the right door, but if you finish in X+20, it's 80%. X+40 = 70% etc. *shrug*
Just leave it the way it is, and avoid it if you don't enjoy running this type of content.
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