


You dont play many dungeoncrawler games, do you?people whinge and complained every patch was a couple new linear dungeons boring blah blah, so SE listen and add somethin new different and exciting but those same people whinge because probably wont get to last room every time.. seriously SE are damned if they do damned if they dont.. theres just no pleasing people like you


It was adding to your idea, yes. I didn't see the "reduced rewards for picking the wrong door" part in your post, though.
Reducing RNG like this should come at a price, in this case a lower reward.
Hence the "Battle Square could become an option, if the Palace ends up as a successful feature." part of my post, because it'd build on another possibly/hopefully successful feature.
Would you prefer the Aquapolis to be a repetitive dungeon that you'd be able to run countless of times for a small chance at something rare?
Last edited by Nezerius; 05-25-2016 at 04:57 PM.



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