

Except you're pretty much asking for it to be turned into something that's already being released in 3.35. Go do that if you don't enjoy the Aquapolis.
The previous live letter listed the portal spawn rate at 20%, the recent live letter lists it at 50% spawn rate. Does that not count as an improvement?This particular sentence bears repeating. It's maddening to me when I hear someone make a post about something that could be improved and players actually respond with "well it could be worse" or "it's worse in this other game" as if that somehow makes it acceptable for this one. I don't believe the players should have to settle.
It's your opinion that pentamelding high tier materia isn't fun. While I'd find it questionable if a player finds overmelding fun, since I don't like pentamelding either, that doesn't make them wrong. They just have an opinion that differs from yours
I'm not. Palace of the Dead is completely different content in which the core concept is that you start off at low level and has its own progress separate from the main game. Aquapolis is high level content that uses your current stats.


Palace of the Dead is something that progressively gets more difficult. (something that's been suggested for the Aquapolis, in this thread)
Aquapolis is high level content that uses your stats, synced down to i180, so you can't overgear it.
While your suggestion of simply reducing the dungeon timer might work, 10-15 min is hardly enough to be considered a serious disadvantage. 30 min would be sufficient, giving groups a second chance if they get unlucky early on, without it being too much of an advantage for a group that already managed to get through 5 rooms.
Pentamelding isn't limited to DoW/M. DoH (and to some extend, DoL) has pentamelding as well.
While I didn't enjoy pentamelding my way to 3-star stats, it sure wasn't a waste of money, considering I recuperated that amount and turned it into a profit, by selling 3-star crafted gear.
Fun aside, surely you must agree that they could make a more interesting barrier to entry to reach 3 star stats than a random number generator saying "pass" or "fail".
Same thing applies to Aquapolis.


3-star entry doesn't take heavy (or any) overmelds. Those melds just make it easier.
If Aquapolis wasn't RNG procession, then it would be low chance RNG drops, or items so abundant that they are worthless.
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