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  1. #10
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Normalizer View Post
    Your math is flawed. We have 50% to continue at each gate, but since we got kicked out if we failed, the chance we reach a floor is directly tied to the chance we reach the previous floor. Also, what Arinnaid calculated, is the chance we "can" reach a specific floor, from the beginning in one section. It will only stay 50% chance for every floor if we have 7 doors to choose at beginning and WON'T get kicked if we open the wrong door.

    In regards to your gathering example, it is not the same. Think of gathering at 95% but if you failed a hit it close the gathering windows right away, even if you haven't finished all your attempts. That would be the equivalent to this situation.

    (Sry, just realized someone posted about this already pls move on and ignore me xD )
    i was using the gathering as an example to this games rng. what i am saying is that you cant view each room as tied together. not in terms of rng anyway, because you can still get the odds of someone finishing a dungeon.

    note, this is for this games rng

    for example, you beat the enemies for the first room. for that room, you have a 50% chance to move to the next one. you pick the right door and move on to the second room. beat the monster again, and doors come up. your chance to continue doesnt get cut in half in the second room, as there is still only two doors, so it is still 50%. this is one reason why its flawed thinking when someone gets mad about melding materia that has a 26% chance. odds say that by the 4th meld, it should go thru, but each meld is independent from the previous one.
    (3)
    Last edited by Kaze3434; 05-25-2016 at 03:36 AM.