


Dont forget the RNG to actually gather the maps, not to mention the daily limit... for a VERY small "Hope" to open a portal...I don't really see how getting unlucky and not getting past the third floor multiple times when there is already only a small chance to get in at all (and that will happen at some point, with how RNG tends to be in this game I can practically guarantee it) is a fun time. Why is applying RNG twice... sorry, 8 times to the event necessary to make the items rare? If it's supposed to be for fun, why not make getting to the last floor more based on skill and then, you know - just make the drops less than guaranteed? What is the point of gathering 3 other people to go in just to have the experience go out with a fart after two floors? Seems like a waste of time / effort to me.
You will not open gates for weeks and players just gonna ignore it faster than even diadem got ignored...
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