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  1. #81
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Krysanthia View Post
    So... who decided it would be a good idea to put randomness in progression for Aquapolis? I imagine it's gonna feel really bad to hit that 20% on a dragonskin map only to pick the wrong door early on. I didn't like that random door nonsense way back in Renegade, I don't understand why it's here now other than an homage to how difficult it was to progress in Deep Dungeon?
    Because it's supposed to be a fun thing to do, something that gives a bit more incentive for players to run the dragonskin maps, aside from relic items or rare vanity materials from the chest? Getting to the 7th floor is comparable to getting lucky with the rewards from the treasure chest.
    If they were to give players a 100% chance to reach the last floor, they'd have the reduce the rewards, else those rewards wouldn't be as valuable. (the items in the live letter looked like red scrip materials, with Yoshi stating that the last floor would have grade V materia)
    It's also unrelated to the Palace of the Dead (Deep Dungeon) as that's a 3.35 feature, not 3.3.
    (5)

  2. #82
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It being a chance at a chance for extra loot is potentially a bit disappointing, tbh. It largely depends on how high the % for the Aquapolis portal spawning is - if it's frequent enough then you'll at least get to go in there often and getting to the end of one won't take you that many tries. If it's a low % chance, however, then that's going to be less fun and more aggravating grinding just to get in there to then attempt to get to the end if you're lucky enough.
    (0)

  3. #83
    Player
    Hakuro89's Avatar
    Join Date
    Feb 2014
    Posts
    509
    Character
    Reimi Ackerman
    World
    Midgardsormr
    Main Class
    Ninja Lv 51

    I assume the 228 at the top indicates how many of whatever we feed it.
    Even with more ways to obtain these token things than with the 200-210 step, this looks like it could be a significantly greater hell.
    (0)

  4. #84
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Hakuro89 View Post

    I assume the 228 at the top indicates how many of whatever we feed it.
    Even with more ways to obtain these token things than with the 200-210 step, this looks like it could be a significantly greater hell.
    Would you rather it be 228 materia (at least) and 228 items like the last time we changed the stats of our relic?

    Each item we use gives 3-5 points, so 46-76 items are needed (we needed 75 Alexandrite and at least 75 materia to do the last one, for reference)

    Yes, its going to be a grind. Its the relic quest, its meant to be a grind (because its either going to be skill-based or grind-based, and the vast majority can't get the skill-based weapon, so go for the grindy one...similarly, this is likely why Aquapolis is RNG-based rather than skill-based; everyone has a chance with RNG, but the majority would do nothing but whine if we have Savage-level difficulty anywhere outside of Savage)
    (1)

  5. #85
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lone-wolfe-02 View Post
    They could have at least give us new ways to get the unidentified objects.
    Yes please to this. If i have to see another 800 alex runs for any other part of this damn thing, i'm going to flip a table.
    (1)

  6. #86
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AsteriaStarfall View Post
    Yes please to this. If i have to see another 800 alex runs for any other part of this damn thing, i'm going to flip a table.
    You do realise there was a lot of ways you could get Unidentified objects right? You can buy them with Esos, Poetics, and Allied Seals and get them from doing Beast tribe dailies. Infact I think the only content which didn't at least over some way of contributing towards getting the Unidentified objects was PvP and the Gold Saucer. I have two maxed out Animas and I haven't touched Gordias since prior to the Anima weapon's launch.
    (2)

  7. #87
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Magnesium02 View Post
    Now Live:

    https://www.twitch.tv/finalfantasyxiv

    https://www.youtube.com/watch?v=BVSKhYJWf30

    Patch 3.3 Release Date: June 7th!

    ...... well that's an interesting costume.

    Is that a reference to moogles in FF Tactics: Zodiac Braves? Otherwise I'm wondering what the next anima grind items are suppose to be.
    (0)

  8. #88
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Belhi View Post
    You do realise there was a lot of ways you could get Unidentified objects right? You can buy them with Esos, Poetics, and Allied Seals and get them from doing Beast tribe dailies. Infact I think the only content which didn't at least over some way of contributing towards getting the Unidentified objects was PvP and the Gold Saucer. I have two maxed out Animas and I haven't touched Gordias since prior to the Anima weapon's launch.
    People want things done *now*, and running Gordias was the fastest way to get the items once that was introduced (except when hunts are up, but then you do Gordias between hunts for maximum profit)

    That's why people who won't/can't do speed runs are abused; people need things done ASAP and anyone holding them back is nothing but trash to them
    (6)

  9. #89
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PArcher View Post
    People want things done *now*, and running Gordias was the fastest way to get the items once that was introduced (except when hunts are up, but then you do Gordias between hunts for maximum profit)

    That's why people who won't/can't do speed runs are abused; people need things done ASAP and anyone holding them back is nothing but trash to them
    Its a sad state of affairs but its unfortunately how some people approach mmo's and nothing we could ever say will change their mindset.
    (2)

  10. #90
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SpookyGhost View Post
    It being a chance at a chance for extra loot is potentially a bit disappointing, tbh. It largely depends on how high the % for the Aquapolis portal spawning is - if it's frequent enough then you'll at least get to go in there often and getting to the end of one won't take you that many tries. If it's a low % chance, however, then that's going to be less fun and more aggravating grinding just to get in there to then attempt to get to the end if you're lucky enough.
    The live letter said the portal will have a 50% chance of spawning.
    (0)

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