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  1. #1
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,927
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TheGrimace View Post
    The Japanese name for the minion was "Mammet Dragonet," which will likely be localized as "Wind-Up Dragonet." The model looked to be based on Dragoons' pet baby wyverns from Final Fantasy XI, but Kal Myhk does look similar.
    I think we are going to get it from the Moogle Beast Tribe vendor or from the 3.3 MSQ. Personaly, I think its from the Moogles.
    (3)

  2. #2
    Player
    KfLeX's Avatar
    Join Date
    May 2014
    Posts
    380
    Character
    Lola Milila
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Question about the upgraded PS4 graphics, will it be just the shiny floors or will there be other things enhanced?
    (2)

  3. #3
    Player
    Krysanthia's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Krysanthia Sage
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    So... who decided it would be a good idea to put randomness in progression for Aquapolis? I imagine it's gonna feel really bad to hit that 20% on a dragonskin map only to pick the wrong door early on. I didn't like that random door nonsense way back in Renegade, I don't understand why it's here now other than an homage to how difficult it was to progress in Deep Dungeon?
    (10)

  4. #4
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,715
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Krysanthia View Post
    So... who decided it would be a good idea to put randomness in progression for Aquapolis? I imagine it's gonna feel really bad to hit that 20% on a dragonskin map only to pick the wrong door early on. I didn't like that random door nonsense way back in Renegade, I don't understand why it's here now other than an homage to how difficult it was to progress in Deep Dungeon?
    Because it's supposed to be a fun thing to do, something that gives a bit more incentive for players to run the dragonskin maps, aside from relic items or rare vanity materials from the chest? Getting to the 7th floor is comparable to getting lucky with the rewards from the treasure chest.
    If they were to give players a 100% chance to reach the last floor, they'd have the reduce the rewards, else those rewards wouldn't be as valuable. (the items in the live letter looked like red scrip materials, with Yoshi stating that the last floor would have grade V materia)
    It's also unrelated to the Palace of the Dead (Deep Dungeon) as that's a 3.35 feature, not 3.3.
    (5)

  5. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,995
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Theodric View Post
    Snip
    Is this your first time playing a Final Fantasy? >w>
    (5)

  6. #6
    Player
    Reyos's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Reyos Leonhart
    World
    Moogle
    Main Class
    Marauder Lv 14
    Cant tell if sandals or boots for the nin va set
    (0)

  7. #7
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    GC restriction not removed from frontlines, that's a fail.

    Relic, I already like the secondary stats I have. It'll be a rather pointless grind for me. Customizing the stats should really be the first or 2nd step to the relic, not the 5th.
    (5)

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It being a chance at a chance for extra loot is potentially a bit disappointing, tbh. It largely depends on how high the % for the Aquapolis portal spawning is - if it's frequent enough then you'll at least get to go in there often and getting to the end of one won't take you that many tries. If it's a low % chance, however, then that's going to be less fun and more aggravating grinding just to get in there to then attempt to get to the end if you're lucky enough.
    (0)

  9. #9
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SpookyGhost View Post
    It being a chance at a chance for extra loot is potentially a bit disappointing, tbh. It largely depends on how high the % for the Aquapolis portal spawning is - if it's frequent enough then you'll at least get to go in there often and getting to the end of one won't take you that many tries. If it's a low % chance, however, then that's going to be less fun and more aggravating grinding just to get in there to then attempt to get to the end if you're lucky enough.
    The live letter said the portal will have a 50% chance of spawning.
    (0)

  10. #10
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    The live letter said the portal will have a 50% chance of spawning.
    I understood it to be a 20% change that the entry is granted with a dragon map and once you are entered you have a 50% chance to get the right door to the next level...

    Maybe I understood it wrong....has to re-read that
    (0)

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