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  1. #231
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Are people seriously complaining that they might fail? Some of us don't want everything to be handed to us on a silver platter. >_>
    I think it's sillier that the complaints are on the odds of making it to the end for content that's casual and not going to have something outstanding to shoot for.
    (0)

  2. #232
    Player
    Malakym's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Character
    Malakym Sage
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Nezerius View Post
    Good thing they're releasing Palace of the Dead
    You keep repeating that as if somehow changing the door penalty will turn them both into the exact same thing. I'm not really sure why, they have enough differences already.
    (2)

  3. #233
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Are people seriously complaining that they might fail? Some of us don't want everything to be handed to us on a silver platter. >_>
    I agree. I don't need everything on a silver platter, but mostly I don't want the market to crash.
    (0)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  4. #234
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Malakym View Post
    You keep repeating that as if somehow changing the door penalty will turn them both into the exact same thing. I'm not really sure why, they have enough differences already.
    One is designed like something you described in your post (Palace of the Dead), the other isn't (Aquapolis)

    This is an MMO, it's impossible for every single feature to be catered to every single player. You showed dislike to the RNG aspect of the Aquapolis, while other players might like that aspect.
    (0)

  5. #235
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    I was being pretentious, but yes, people really don't want to be bothered with puzzles. Look at how everyone wants to do everything quickly, have no caps on anything, get access to stuff instantly, and so forth. Puzzles would make people foam at the mouth. For those that would like to do the puzzles, having a puzzle in a dungeon that randomly spawns might not be the best thing and you'd have those that demand that you know the puzzles via youtube, so there's no joy in trying to figure out the puzzles blind when everyone else wants to rush for the gold.
    No need to become sarcastic...
    There is a reason why Zelda games survived that long and are still very popular!
    I have never seen any Zelda game where you reached 7th floor "easily"
    (3)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #236
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Yukiko View Post
    No need to become sarcastic...
    There is a reason why Zelda games survived that long and are still very popular!
    I have never seen any Zelda game where you reached 7th floor "easily"
    Zelda = Single Player Game
    Zelda =/= MMO

    There is a huge difference.
    (2)

  7. #237
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kaurie View Post
    Indeed, instead of RNG, I'd prefer some sort of puzzle that gets progressively more difficult to complete as you go down levels (with less time to complete each puzzle).
    We get this. But as another dungeon content.
    (0)

  8. #238
    Player
    Malakym's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Character
    Malakym Sage
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    I think it's sillier that the complaints are on the odds of making it to the end for content that's casual and not going to have something outstanding to shoot for.
    Honestly for me, it's less about probability and more about the current way being just lazy. If the wrong door made it so that the next floor was hard enough that you had a high chance of losing, the only difference would be that there was at least some gameplay involved, even if the result of losing the fight was the same as just being shunted out to begin with.

    I don't know how I feel about your insinuation that casual content can't also be compelling, but I admit I may be reading that wrong.
    (2)

  9. #239
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Yukiko View Post
    No need to become sarcastic...
    There is a reason why Zelda games survived that long and are still very popular!
    I have never seen any Zelda game where you reached 7th floor "easily"
    Um, what are you saying?

    Quote Originally Posted by Malakym View Post
    Honestly for me, it's less about probability and more about the current way being just lazy. If the wrong door made it so that the next floor was hard enough that you had a high chance of losing, the only difference would be that there was at least some gameplay involved, even if the result of losing the fight was the same as just being shunted out to begin with.

    I don't know how I feel about your insinuation that casual content can't also be compelling, but I admit I may be reading that wrong.
    What I meant was people are getting hung up over the RNG for progressing to the next room when the rewards inside, to me, isn't really anything worth complaining about with the RNG.
    (0)

  10. #240
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Yukiko View Post
    There is a reason why Zelda games survived that long and are still very popular!
    No Zelda game manage to count your playtime in months

    But puzzles would still be a good idea. But it should be random generated puzzle, to keep them somehow fresh.
    (0)

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