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  1. #1
    Player
    Malakym's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Character
    Malakym Sage
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Nezerius View Post
    Good thing they're releasing Palace of the Dead
    You keep repeating that as if somehow changing the door penalty will turn them both into the exact same thing. I'm not really sure why, they have enough differences already.
    (2)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Malakym View Post
    You keep repeating that as if somehow changing the door penalty will turn them both into the exact same thing. I'm not really sure why, they have enough differences already.
    One is designed like something you described in your post (Palace of the Dead), the other isn't (Aquapolis)

    This is an MMO, it's impossible for every single feature to be catered to every single player. You showed dislike to the RNG aspect of the Aquapolis, while other players might like that aspect.
    (0)

  3. #3
    Player
    Malakym's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Character
    Malakym Sage
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    I think it's sillier that the complaints are on the odds of making it to the end for content that's casual and not going to have something outstanding to shoot for.
    Honestly for me, it's less about probability and more about the current way being just lazy. If the wrong door made it so that the next floor was hard enough that you had a high chance of losing, the only difference would be that there was at least some gameplay involved, even if the result of losing the fight was the same as just being shunted out to begin with.

    I don't know how I feel about your insinuation that casual content can't also be compelling, but I admit I may be reading that wrong.
    (2)

  4. #4
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    This threat has turned into quite the debate. Less than two weeks now, kittens.
    (1)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  5. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    I just hope that the Aquapolis and Palace of the Dead don't end up being as disappointing as Diadem... >w>()
    (6)

  6. #6
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I disagree with taking RNG completely out of it. Just making subsequent rooms harder would still probably leave them clearable by full parties, and then people would just enter with parties and have 100 percent clear rates... and then getting to the end wouldn't be special, rewards would have to be balanced, etc.

    No, leave RNG involved in this. But maybe tone it down. Make it easier to get to the third or fourth room, but then make getting to rooms 5, 6 and 7 require way more luck. Then it's still casual content, but the RNG won't frustrate as many people.
    (3)

  7. #7
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i don't know what to do, but rely on luck for decide how far you can go in Aquapolis is not nice and quite unfair... rng is rng, you can be freaking unlucky and never seen pass the 3rd room in all your try.
    get Aquapolis is already luck, then you must choose the right door for continue and another time you must be lucky to get the rare treasure room for get the best loot...

    do i'm into a casino? or do i play FF14? not everyone love gamble, there it's way too big gamble!

    personally i will be ok, with a reduction of the timer when you pick the wrong, door instead to simply.... you loose get out.
    (2)

  8. #8
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by silentwindfr View Post
    not everyone love gamble, there it's way too big gamble!
    Then don't do it. Not everything in the game is for everybody.
    (0)

  9. #9
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by StouterTaru View Post
    Then don't do it. Not everything in the game is for everybody.
    exept they have a whole place for gambling called gold saucer... plus most of the game are rng based, make this system leave me.... confused.
    the whole idea is... you are lucky you deserve more reward? like luck is a skill or nothing?
    (1)

  10. #10
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by silentwindfr View Post
    exept they have a whole place for gambling called gold saucer... plus most of the game are rng based, make this system leave me.... confused.
    the whole idea is... you are lucky you deserve more reward? like luck is a skill or nothing?
    Welcome to MMOs, rng is everywhere. It's how they keep you playing (paying their bills). If they took away this system of rng, they would just replace it with a different one - probably a lower drop rate. And it would still be the lucky people getting the reward.
    (0)

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