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  1. #1
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Spawnie View Post
    people whinge and complained every patch was a couple new linear dungeons boring blah blah, so SE listen and add somethin new different and exciting but those same people whinge because probably wont get to last room every time.. seriously SE are damned if they do damned if they dont.. theres just no pleasing people like you
    You dont play many dungeoncrawler games, do you?
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by MomomiMomi View Post
    So exactly what I said? Okay.
    It was adding to your idea, yes. I didn't see the "reduced rewards for picking the wrong door" part in your post, though.
    Reducing RNG like this should come at a price, in this case a lower reward.

    Quote Originally Posted by Reynhart View Post
    Isn't this concept part of the Palace of the Dead ?
    Hence the "Battle Square could become an option, if the Palace ends up as a successful feature." part of my post, because it'd build on another possibly/hopefully successful feature.

    Quote Originally Posted by Yukiko View Post
    You dont play many dungeoncrawler games, do you?
    Would you prefer the Aquapolis to be a repetitive dungeon that you'd be able to run countless of times for a small chance at something rare?
    (2)
    Last edited by Nezerius; 05-25-2016 at 04:57 PM.

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nezerius View Post
    Would you prefer the Aquapolis to be a repetitive dungeon that you'd be able to run countless of times for a small chance at something rare?
    You must play Wizardry!
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    SE should just do this:

    100% chance to reach the 7th room regardless if choosed the right or wrong doors
    every time the wrong door get choosed the chance to find something in the 7th room get reduced by 14%
    This way players will still reach the 7th room and the penalty for choosing the wrong doors is still there
    (0)
    Last edited by Felis; 05-25-2016 at 07:56 PM.

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Felis View Post
    SE should just do this:

    100% chance to reach the 7th room regardless if choosed the right or wrong doors
    every time the wrong door get choosed the chance to find something in the 7th room get reduced by 14%
    This way players will still reach the 7th room and the penalty for choosing the wrong doors is still there
    Or they could instead just make the encounters in the next room harder if you chose the "wrong" door. That way, you can substitute bad luck with skill, plus you can use it as justification for why you should get rewarded regardless.

    I dunno, I personally loathe RNG in all its forms as game design.
    (2)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Once this thing does come out, people will whine more about the rewards than the RNG.
    (3)

  7. #7
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Once this thing does come out, people will whine more about the rewards than the RNG.
    I care less about the rewards and more about the game being rewarding to play itself.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Are people seriously complaining that they might fail? Some of us don't want everything to be handed to us on a silver platter. >_>
    No. They're complaining that they will fail, through no fault of their own. They failed because the game said they did. Nobody's asking for it to be handed on a silver platter. They want to earn it through their own merits, not because the game said "Here, you're really lucky today. You've earned this."
    (3)
    Last edited by MomomiMomi; 05-26-2016 at 06:52 AM.

  8. #8
    Player
    CuteWhisper's Avatar
    Join Date
    Aug 2015
    Posts
    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by MomomiMomi View Post
    No. They're complaining that they will fail, through no fault of their own. They failed because the game said they did.
    RNG is part of a lot of MMOrpgs, it's how it works... Why is people never freaking happy?
    (0)

  9. #9
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by CuteWhisper View Post
    RNG is part of a lot of MMOrpgs, it's how it works... Why is people never freaking happy?
    It's one way to make it work. The laziest way. It's not the only way it can work.
    (3)

  10. #10
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by CuteWhisper View Post
    RNG is part of a lot of MMOrpgs, it's how it works... Why is people never freaking happy?
    RNG is a useful too for making an environment seem more real, because most real life experiences seem very random. In actuality, most things are not random, but they are the result of many different factors, too many to feasibly program into a game to give the same effect. So, in order to provide that sense, RNG is used.

    However, RNG in FFXIV is not used to make things seem more real, it's used to create very frustrating restrictions to reduce inflation. As MomomoMomi mentioned, it is one way to address the problem, but it is not the only way and certainly not the best.
    (4)

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