Does anyone else think it would be cool if Dark Passenger cost health instead of mana? For one thing, it might make DRK DPS a little bit easier since using DP while tanking is a somewhat risky business because of the mana cost versus the additional DPS. As is it cost a great deal of mana (especially accompanied by Dark Arts) that could more effectively be used on other abilities such as Dark Arts plus Abyssal Drain on groups of enemies since it does comparable damage plus the heal. Why not then make DP cost health instead? Also it would be more lore friendly since in games past Dark Knights sacrificed their health to cast similar group damaging attacks. And, honestly, losing 1k health seems less unpleasant to me when I'm already being swarmed by enemies than losing 1k mana for OK ish group damage.