
Originally Posted by
Ultimatecalibur
What you don't seem to be getting is what needs to change. Making a new tank that is on par with the Warrior will not fix anything.
Good design would have Warrior + Dark Knight, Warrior + Paladin and Dark Knight + Paladin all being viable tank comps and roughly equal but each having their own advantages and preferred dps and healer setups. Currently Dark Knight + Paladin is not viable and something needs to be added that will make this comp comparable to Warrior + Dark Knight and Warrior + Paladin. Adding a 4th tank will not change anything about these existing comps.
When a new tank is added I want there to be 6 equally viable tank comps and not 1 overpowered comp(War + New) with 4 viable comps (New + Dark, New + Pal, Dark + War, Pal + War) and one non-viable comp (Dark + Pal), 5 viable comps (War + New, New + Dark, New + Pal, Dark + War, Pal + War) and one non-viable comp (Dark + Pal), 4 viable comps (New + Dark, New + Pal, Dark + War, Pal + War) and 2 non-viable comps (War + New, Dark + Pal), nor 2 viable (War + Pal, War + Dark) with 2 semi viable (New + Pal, New + Dark) and 2 non-viable (New + War, Dark + Pal).