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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    This whole skill list reads like a bad fanfiction where the Mary Sue lead is ungodly OP. A THIRTY-SECOND AOE PARALYSIS? Twelve second silence?! (Bro, do you even PVP?) A spammable Hallowed Ground as part of a REGULAR COMBO FINISHER??? %-based healing in a heal paradigm where the devs have explicitly removed it for balancing reasons? What in the bleu cheese am I actually reading?

    Sorry if my incredulity seems harsh, its just that this doesn't seem very balanced at all.
    (3)

  2. #2
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,610
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    its just that this doesn't seem very balanced at all
    How many classes are?
    (0)
    Quote Originally Posted by Carighan View Post
    The only worry would be if there is not enough unga, not enough bunga, or if the balance between unga and bunga is off.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  3. #3
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51
    don't need be harsh it . i know very well it is imbalianced because its rough-draft if tone down bit you understand. its fresh when the abilites correctly balianced revamped completely then. reason why made some abilities bit powerful is because it uses mage gear not heavily armored tank gear. your basically healing someone in low

    if you have 10K HP right 12% is 1200, 8% is 800 and 3% is 300. nope that not very powerful.

    Water Attacks the damage depends on how many targets but its still 100 potency so if your lone in feild it deals just 100 potency watch isn't al;pw

    I didn't put pvp timers in abilities if i did . these abilities probably little to no effect in pvp
    Goring requires you to parry

    Paralyze has 20/80% chance every 3 seconds your character become stun/bind for not even second. 20% chance is it actually happening. 80% chance meaning its not gonna happen. you probably get stun/bind 3 times in that 30 seconds (you also have add dimishing returns and fact you this effect can only happen 3 times)


    Most classes in this game not very balanced. i mean for 35 levels gladiator and paladins suck ass. for 20 level you use ability "flash" does nothing but instant cast give enmity and completely shit until you get passive gets blind.... wow thats an improvement lol. or fact as summoner you have 3 floating turds as pets and only 3 floating turds. we hoping for 3 more floating tards as pets in last expansion but nope we didnt get them but we are promised that we glamour are current floating turds in different colored floating turds watch no one likes

    I mean look at cross class abilities in this game. there only actually few that are actually useful. most complete garbage. would thought they would made something better then
    (0)
    Last edited by Zodathria123; 05-22-2016 at 12:24 AM.

  4. #4
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Someone's been playing too much Bravely Default.

    None of that is balanced at all. Also this isn't WoW. Hybrid Tank/Healers don't fit in here
    (1)

  5. #5
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51
    when did this become wow related. and bravery default and bravery second is what final fantasy 12-13-15 should of been like. instead they turned into a action-based rpg system watched no one liked. and made very poor liner-rpgs watch again no one liked.

    need to learn to grasp new concepts. people cling to the old concepts of how a tank a healer or dps should be like. but cause of this there not willing try new concepts..

    are you saying final fantasy 14 healing/tank hybrids don't fit here "Hello Paladin" Paladin can use cure and protect from conjurer and its not the best . its no were near as strong but it works. a black-mage can use psyheal but out all other dps classes blackmages psyheal is kinda strong at least stronger then paladins cure

    your closing out idea or thought line that a tank could use not good heals to gain enmity watch in general any type healing in final fantasy 14 produces a-lot of enmity. not saying we should have tanks that can out heal the damage they take. no thats not what am saying what i am saying is lets put up 3% heal as stated before if you have 10k heal this heals for 300 only 300 mind doesn't improve it at all its just 300... now if you had 40K then its 1200,. however monsters hit you for like 3000-4000 per hit parry is like 2000-2500. in truth it acts as nothing more but damage maliganation

    if your worried about pvp sense i don't what game your playing if dps like character say lancer. starts putting heavy hits your dead less then 3-5 seconds about amount dps out-put so 1200 healing lvl60 with that much hp isn't gonna stop that much damage
    (0)
    Last edited by Zodathria123; 05-22-2016 at 12:50 AM.

  6. #6
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    1) Your opinion on FF games is just that, an opinion. You do not speak for everyone in terms of what people like or dislike.

    2) Don't even mention Paladin or BLM cross class Cure. Both of them are sub 500 (no, BLM isn't any stronger). Both are irrelevant comparisons as they are cross class skills, the jobs aren't built around them. Apples to oranges. The only fair comparison is Clemency, which can only realistically be used twice before running out of MP.

    3) Your examples of 10k HP are irrelevant, everyone at this point in the end game has above 13k, more close to 20k. Also RDM wouldn't pop up until 4.0 which by that time everyone will be hovering in the 25-30k range while tanks approach 40k.
    (3)

  7. #7
    Player
    CuteWhisper's Avatar
    Join Date
    Aug 2015
    Posts
    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    I don't really like this tank idea, I am sorry but I just don't. It doesn't seem like it would be a fun tank to play.
    (1)

  8. #8
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    I guess if you have to make red mage a tank, make it really op tank. I dont even
    (0)

  9. #9
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,226
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Enkidoh View Post
    Being proved 'wrong'? What I said was not wrong at all Yasuhiro - it is a fact that the first four English language titles had spell name tiers listed as consecutive numbers. Regardless of the reason why Square did it that way, that is just the basic facts of the situation, no right or wrong attached to it. Michael Christopher Koji Fox responded way back on the Beta forum and explained exactly why the English version of the FFXIV used this older style of spell naming incidentally, so I feel I would just be repeating it.
    .
    Still doesn't change the fact that the Japanese versions of the game didn't trasnlate to the English versions due to hardware limitiations on consoles way back when, so yes, the spell names have always been ara, aga and aja. I know what I'm talking about. What if I had grown up with the Japanese versions of the games on NES and Snes, I clearly haven't sure, but would you still try to tell me I'm wrong? I got nothing against and want no bad blood but yes I would like to put this behind us too so I'll ask, do you have link to beta posts? cause I'm interested in reading.
    (2)
    Last edited by Yasuhiro; 05-22-2016 at 02:23 AM.

  10. #10
    Player
    nexas506's Avatar
    Join Date
    Jun 2015
    Posts
    276
    Character
    Nexas Uthenera
    World
    Midgardsormr
    Main Class
    Scholar Lv 61
    I don't think they'll ever do another class --> job thing again.
    And where are the classic fencer skills? Swarm strike, feather blow to name a few.
    (0)

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