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  1. #6
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Gramul View Post
    Only so much in The Adventure of Link, Link's Awakening, and the Oracle Games. I forget, does Minish Cap have it too? I should play that again.

    The 3D games are a bit more earthbound (the term, not Mother 2) in terms of area design, all jumping is automatic and it's usually for small gaps and getting down...faster. Then again, I suppose you could count Makar and Medli as platforming characters (in spite of the fact that their jumps are...extended.). In either case, Zelda's focus on platforming is minimal and uninvolved. If that's the same route in design they take with XIV, I won't be disappointed.
    Well yeah, obviously it's not anything like a Mario game, but there are still quite a lot of puzzles that involve platforming elements in the 3D Zelda games. And I agree that if FFXIV took that same route, it would be quite satisfying.
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    Last edited by Rhianu; 10-31-2011 at 02:29 PM.
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