

You should probably realize that yes, they may be behind by 200-300 but trick attack is a raid wide dmg buff for the party and helps pick up the slack of their lower personal dps.
Nin isn't designed to be the hardest hitting class in the game... they are a utility class if you didn't know, I laughed when I seen what you said (200-300dps behind) their darn utility easily makes up for that, stop tunnel visioning your personal dps, it's not always about you when you are playing with a team (as nin).
Dancing Edge - party utility
Goad- party utility
Smokescreen- party utility
Shadewalker - party utility
trick attack - party utility
is greater than a lack of 200 personal dps, you will allow your tank to do more dmg by not being in tank stance + benefiting from dancing edge debuff
can negate any threat your blm generated with a pre cast smokescreen
can goad a warrior who is going crazy on aoeing adds or just being reckless with tp for more burst.
there is a thousand different things nin can do instead of having 200 more personal dps.
The job is mathematically balanced, lower personal dps, maximum utility, which increases the dps of others, constantly.
The only crap about nin is their aoe is bad, and is being addressed in 3.3.
Last edited by Adventica6; 05-22-2016 at 10:22 PM.


I wish more players thought like you. No matter how much damage I'm doing, if I am successfully keeping utilities active, there's still some complaint about 1300 dps. There are NINs out there who only care for Raiton and Trick Attack, but because they're doing 1500, they get the praise while the 1300 is flagged as bad.
It's utterly annoying when I'm being told to stop after I break a WAR's Storm to use Dancing Edge. Mind you, I only use Dancing Edge in situations where I have no choice (ie when Thordan faces the group when we need to stack for that Rage move). I wonder if they will be happier with a less-potent Aoelian Edge from the front.
Last edited by Jim_Berry; 05-23-2016 at 06:48 PM.
Fixed that bit for you. If the BLM is pulling hate, they should just pop QS before they roll into Sharp>Ley. DRG/MNK don't have that luxur- "Elusive Jump!" ... needs to be used for mechanics within 3m of the start of the fight (potentially in the case of A5S) in every instance in Midas save for maybe A8S where you're off the boss in 27s so eh?
That said - NO NINJA should sit there and say "I am 200 behind the DRG in my group with comparable gear! GOOD ENOUGH!" because no? You can be doing 100-150 higher - or more if your DRG isn't even hitting max. Never rest on your laurels. Yeah, your raid utility is amazing, but YOU are the one who benefits most from Trick Attack. You should be using it to benefit YOURSELF the most and let the other DPS adjust to YOUR rotation.
NIN DPS is not low unless you make it low. It's comparable to DRG because the utility brought by the two is pretty close (so long as the group has a respectable BRD/MCH) to even. Just because you bring utility doesn't mean you should settle for third place in the party by 200-300 DPS. :\
My question to you: "What the heck are you using if not Raiton and Trick Attack!?"
Those are the only worthwhile uses of Ninjutsu during an encounter. Armor Crush completely eliminates the need for Huton mid-fight. Unless you're replacing Raiton with Fuma during Hypercharge (which would buff dps higher) you should probably re-evaluate why you're being ragged on for 1300 dps.
Raiton and TA exist completely independent of your raid utility - they should be used no matter what so I'm completely baffled by what this statement is trying to imply.
Last edited by JackFross; 05-23-2016 at 08:51 PM.
This is the best way to balance a game IMO (something blizzard never been able to do with WoW). My problem is that ninja might to be the best class to be tagged as a "utility" one.
I mean since when in the RPG genre the ninja class is an utility one ?
Even in the FF franchise the ninja/assassin class pretty much always been an AoE dps class (AoE spell like flames) with potential burst (weapon trow) and high evade/run rate wich can easely translate into smoke screen I guess.
I'm all fine with dragoon, monk to be the king of melee single target DPS. But ninja should definatly be the king of AoE melee DPS.
Player
According to the dps requirements of SSS, NIN is only 70 dps behind DRG and thats without a WAR. With a WAR thats closer to 40 dps. Anyhhow, 200-300 dps difference means the ninja just wasnt playing well, or he had to do all of the mechanics (like LBing obviously).


I also do not always use raiton. You can you know Fuma>Kassatsu> Raiton. Fairly certain this would be higher potency then just using Raiton all the time (maintaining trick attack, dancing edge, etc.. aside)
Can correct me if i am wrong, i do not main Ninja anyhow, lol.
Helping Group> Personal dps....
Personal dps is what too many think of these days.

If your latency allows, using raiton is always a dps gain over fuma. the only time you should be using fuma is if you have bad lag.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




