Quote Originally Posted by Bahn View Post
The bottom line is it's not the latency or packet loss (though that may be the case for some playesr with really bad ADSL/low budget connections) that is causing our issues with being unable to dodge enemy WSes, but rather an inability for the client to update the server often enough on position changes.
While this may be true, it's not the users fault that the service provide here, especially in the States is as crappy as it is. So while your statement again may be true, you can't count out the issue occuring for 90% of the players in such a broad general statement. While our Gov wants to believe this is the greatest country in the world, the fact they and the companies providing the service are coniving jerks and theives and provide awful service to those of us paying ridiculous prices is not the issue.