Quote Originally Posted by Sarcatica View Post
It still is very dependent on the team you are in though, some teams just forbid pushing DPS because they just want to clear. A very different approach than what I actually like, which is to clear with optimization where I can afford to. /thumbsup to you.
Actually something I deal with every raid night this tier. I joined a new group at the end of Gordias progression, and this new tier has just been... fun? I enjoy the fights, and I enjoy raiding with these guys, but all of my realistic ideas that inject no new or difficult additions to survival while affording us a gain to our raid DPS have just been completely discounted at the jump because the name of the game is focus on mechanics and don't worry about DPS.

I myself am the type of player who will go into an encounter and throw the kitchen sink at the boss out the gate, hitting everything on cooldown the first few pulls to see what sticks and what doesn't. It's really frustrating to then be in a group that says "the DPS checks are light this tier so focus on mechanics, not DPS" even after we literally killed A7S during enrage. Not during the cast - during the actual iteration of the wipe mechanic. Five people got killed by the final Sizzlespark before the boss died at 12:44. I did ~1570 in that kill, a solid 200 over the MCH in second place. If I DIDN'T focus mainly on DPS and optimizing it throughout the encounter, that would have been a wipe, straight up.

Frustrating, that mentality is. Progression isn't done by "playing it safe" - it's done by throwing your heads against the wall over and over in effort to optimize every situation to your advantage within as few failures as possible. You don't progress by actively telling the DPS to not do their job. You don't progress nearly as quickly by having tanks not even bother to try and do damage.


We're on A8S and making progress now, so it doesn't really bother me, like, at all. It's just an interesting real-world example of the difference in philosophy. I've dialed myself back and started focusing on mechanics more (hitting ~1600 on our recent kill and finally getting my gobdip) because I just want to progress at this point.