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  1. #1
    Player
    SorceressVal's Avatar
    Join Date
    Apr 2016
    Posts
    62
    Character
    Alexis Kitsune
    World
    Diabolos
    Main Class
    Summoner Lv 83
    If u must know this is a escond account mr stout also i have run pld war and drk to 50 pld and war to 50 when the level cap was 50 and 2 times to 50 on this account as for hard differences between 50 and 60 none noteable the synch effect makes that pointless to debate . Mr stout . I dont think in terms of there only being me on the field i take into consideration that even with 3 others present one tank should under no senceable reason ever lose aggro. The tools to do so are present. The skill is great to use outside a situation where you are expected to do ur job as a tank but then again thats what sepporates accual good ones from the ones who give themselves a peptalk after wiping a group
    (0)

  2. #2
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SorceressVal View Post
    The skill is great to use outside a situation where you are expected to do ur job as a tank
    No, it's not. If you are not tanking, you should not be in defiance, which makes unchained unavailable to you.

    If you are tanking, then using unchained does more damage and generates more hate than using your wrath on anything else.

    ps - I have 4 characters with level 60 Warrior
    (0)

  3. #3
    Player
    Syhrwyb's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    230
    Character
    Syhrlona Haldhaerzwyn
    World
    Diabolos
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SorceressVal View Post
    gibberish
    I don't even know what the hell this person is talking about.
    (0)

  4. #4
    Player
    AaronHughes's Avatar
    Join Date
    Mar 2016
    Posts
    20
    Character
    Mitzi Nowl
    World
    Cactuar
    Main Class
    Dark Knight Lv 60
    A5-7 savage can be done without using tank stance thanks to unchained and that's some of the hardest content in the game. Tanks regularly output 1000-1300 DPS even while handling mechanics. I can see how some people may be against the idea if they aren't overgeared for the fight but let me give you an example of why you may want to push for dps even in a mechanic-oriented group. A6s Blaster: Immediately after the first set of mirages, if Blaster isn't under 50% he will do two back to back tank busters which hurt even if you use a cooldown. Let's say your group plays it really safe during the dashes, ensuring nobody gets hit. Well this safe play results in blaster still being at 55% or so and you keep getting those tank busters consistently. Having both your tanks in DPS stance, using unchained, will allow you to push that extra 5% skipping those 2 tank busters and taking overall less damage. I think this is a practical example, since groups in i240 gear won't have that issue but groups doing progression will. There's no danger of the tanks losing aggro because Unchained just has make up the difference in dps between tanks and damage dealers, not eclipse the entire team's aggro generation. Tanks are still generating aggro while in dps stance, it doesn't just drop off into nothing.
    (0)

  5. #5
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by AaronHughes View Post
    A5-7 savage can be done without using tank stance thanks to unchained and that's some of the hardest content in the game. Tanks regularly output 1000-1300 DPS even while handling mechanics. I can see how some people may be against the idea if they aren't overgeared for the fight but let me give you an example of why you may want to push for dps even in a mechanic-oriented group. A6s Blaster: Immediately after the first set of mirages, if Blaster isn't under 50% he will do two back to back tank busters which hurt even if you use a cooldown. Let's say your group plays it really safe during the dashes, ensuring nobody gets hit. Well this safe play results in blaster still being at 55% or so and you keep getting those tank busters consistently. Having both your tanks in DPS stance, using unchained, will allow you to push that extra 5% skipping those 2 tank busters and taking overall less damage. I think this is a practical example, since groups in i240 gear won't have that issue but groups doing progression will. There's no danger of the tanks losing aggro because Unchained just has make up the difference in dps between tanks and damage dealers, not eclipse the entire team's aggro generation. Tanks are still generating aggro while in dps stance, it doesn't just drop off into nothing.
    99% of the progression groups advocate safe DPS-ing and all that, which to me adds to the fluff of the saying: "Play safe guys". Sometimes I just don't understand where that mentality came about. So you are advocating doing 400dps as a PLD in blaster that isn't going to go up sooner or later, even worse that your 4 DPS are not doing the standard level of their own DPS, which normally leads to having to deal with additional mechanics that usually just wipe the team over and over again.

    It still is very dependent on the team you are in though, some teams just forbid pushing DPS because they just want to clear. A very different approach than what I actually like, which is to clear with optimization where I can afford to. /thumbsup to you.
    (1)

  6. #6
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Sarcatica View Post
    It still is very dependent on the team you are in though, some teams just forbid pushing DPS because they just want to clear. A very different approach than what I actually like, which is to clear with optimization where I can afford to. /thumbsup to you.
    Actually something I deal with every raid night this tier. I joined a new group at the end of Gordias progression, and this new tier has just been... fun? I enjoy the fights, and I enjoy raiding with these guys, but all of my realistic ideas that inject no new or difficult additions to survival while affording us a gain to our raid DPS have just been completely discounted at the jump because the name of the game is focus on mechanics and don't worry about DPS.

    I myself am the type of player who will go into an encounter and throw the kitchen sink at the boss out the gate, hitting everything on cooldown the first few pulls to see what sticks and what doesn't. It's really frustrating to then be in a group that says "the DPS checks are light this tier so focus on mechanics, not DPS" even after we literally killed A7S during enrage. Not during the cast - during the actual iteration of the wipe mechanic. Five people got killed by the final Sizzlespark before the boss died at 12:44. I did ~1570 in that kill, a solid 200 over the MCH in second place. If I DIDN'T focus mainly on DPS and optimizing it throughout the encounter, that would have been a wipe, straight up.

    Frustrating, that mentality is. Progression isn't done by "playing it safe" - it's done by throwing your heads against the wall over and over in effort to optimize every situation to your advantage within as few failures as possible. You don't progress by actively telling the DPS to not do their job. You don't progress nearly as quickly by having tanks not even bother to try and do damage.


    We're on A8S and making progress now, so it doesn't really bother me, like, at all. It's just an interesting real-world example of the difference in philosophy. I've dialed myself back and started focusing on mechanics more (hitting ~1600 on our recent kill and finally getting my gobdip) because I just want to progress at this point.
    (3)

  7. 05-21-2016 07:43 AM
    Reason
    p

  8. #8
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by SorceressVal View Post
    snip
    Do not understand what you are trying to say from all your posts. But please level up all your tank jobs to level 60 before you post something.
    (0)

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