Quote Originally Posted by JackFross View Post
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Yes, but how many of those skills you mentioned are inherently locked out of being cast during combat?

If this could be cast in combat, it would make sense to have a cast time. All these "lolsofunny" posts about adlo crits or summoning pets hold no relevance to the discussion. SSII can't be cast in combat. There's no room for abuse. It just has an annoyingly long cast time that could easily be shorter, if not instant.