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  1. #1
    Player
    Thatz's Avatar
    Join Date
    May 2015
    Location
    Ul'Dah
    Posts
    26
    Character
    Albireo Asterios
    World
    Adamantoise
    Main Class
    Paladin Lv 90

    HQ for lower level crafting advice

    Hey guys Its been a while since i got back and I'm kinda lost again lol

    So, I got wvr, crp, alc, and cul to 50+ (wvr i think is 59) and I was deciding on whether to level my bsm or gsm next. I was planning to do some leves and turn in HQ stuff for them to PL my way through to 50, but i was unsure if I can HQ stuff on a lower level. they are both lvl 20 atm. Any one got any ideas on my best bet to try to HQ stuff as a low level; with the help of the abilities i got from my classes atm? any help and advice is greatly appreciated. thank you!
    (0)

  2. #2
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    If you haven't yet, then take ARM and LTW (the two you do not mention at all) to 15, for their cross class skills.

    Once you've done that, as long as your gear is HQ and up to date, you should have little trouble HQ'ing any 70 or 80 Durability recipe, starting in a few levels, on either GSM or BSM. At least, the lower-mid 20's was my personal experience years ago. 40 Durability recipes will be harder.
    (0)

  3. #3
    Player
    Thatz's Avatar
    Join Date
    May 2015
    Location
    Ul'Dah
    Posts
    26
    Character
    Albireo Asterios
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Thank very much. Any suggestions for a rotation? My ltw is 13 I think and arm maybe around the same so I'll take those to 15 in a bit then.
    (0)

  4. #4
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Rotation? No such thing! Inner Quiet, Careful Synthesis 2 until 1 away, taking Tricks as needed, then use Hasty Touch (or Basic Touch, depending on CP) covered by Steady Hand 2 until you need to restore Durability, then continue to add Quality with those two moves (always covered by SH2), taking Tricks as available. Be sure to save 81 (or less, if your SH2 will cover it) for SH, Great Strides, Byregot's Blessing as your finisher, then end with CS2.

    No rotation per se, how many CS2's you need will depend upon your stats and the recipe involved.
    (0)

  5. #5
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    1000% with Roth

    You can also aim the great stride + Byregot blessing on the last 2 stack of steady hand 2 (but you need at least 56 cp)
    Mince got the best job 50 you must have almost all the required cross skill
    LTW one is not absolutly mandatory... But it help
    (0)

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,532
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    You have a 50 alchie, so don't forget Comfort Zone.
    (0)

  7. #7
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    With Steady Hand II, Comfort Zone, Byregot's Blessing and Careful Synthesis II, you'll make HQ items on low leveled crafts with ease. I upgraded my gear every ten levels or so and sailed through. A basic rotation to get used to those is...

    Comfort Zone -> Inner Quiet -> Steady Hand II -> Haste Touch spam and Byregot's when you have a good stack of IQ.

    Use Careful Synthesis to finish and you're golden.
    (0)