SCH (reactive galvanize):
Player is at 13k/13k HP
Player takes 3K damage -> 10K HP
1 succor>SCH cast succor for 1K + 1K shield -> 11K +1K shield
Player takes 3k damage, shield breaks, 1k absorbed -> 9k
SCH (proactive galvanize)
Player is at 13k/13k HP
1 succor>SCH cast succor anticipating incoming dmg for 1K (overheal) +1K shield -> 13K HP + 1K shield
Player takes 3K damage, shield breaks, 1K absorbed -> 11K HP
2 succor>SCH casts succor for 1K + 1K shield -> 12K +1K shield
Player takes 3K damage, shield breaks, 1K absorbed -> 10K