Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 126
  1. #11
    Player
    tENAxc's Avatar
    Join Date
    May 2016
    Location
    UK
    Posts
    39
    Character
    Eyl'ah Sahea
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Rawrz View Post
    --
    Thank you for the detailed response! I don't really know what weave time or pots are
    (1)

  2. #12
    Player
    tENAxc's Avatar
    Join Date
    May 2016
    Location
    UK
    Posts
    39
    Character
    Eyl'ah Sahea
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Thanks everyone for the responses!
    (3)

  3. #13
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Weave time, is the amount of time that your global CD is ticking after a skill, it's called the off global cool down. (Think of the empty time after ruin II, bio, aero or after you swiftcast.) Abilities like cleric stance, energy drain, and lustrate can be used during those empty moments.

    Pots are short for potions. X-potions of mind are kind of a staple for me. When in cleric stance the mind potions, convert directly into your Intelligence stat. Dungeons or end game (unless I opt for Draconian Potions) I'll be using them to beef myself up for an opener. Why? They are cheap if you can get an alchemist to 50 and make 3 per craft. DoTs snap shot, or retain their damage, so a buffed bio II, will continue to be buffed even after the duration of the potion.

    Also you're welcome! It's fun to think about all you know on your class to try and give pointers.
    (4)
    Last edited by Rawrz; 05-16-2016 at 03:48 AM.

  4. #14
    Player
    Zadocfish's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    161
    Character
    Doc Docdoc
    World
    Exodus
    Main Class
    Weaver Lv 37
    I was really looking forward to this class, but reading this thread makes it seem so... tedious. 42 skills, all of which are routinely used, seems a bit much to juggle. Having your mainstay healing spell being tied to an additional body you have to control... ugh. Guess I'll stick to WHM for now...

    Or, barring that, is all of this info just for being a GREAT SCH, or is it necessary for being up to par? Because I don't shrink back from mediocrity, and having healing spells with mitigation included plus good dps dots seems awesome even when not wielded perfectly. Anticipation, and stance-dancing, I can do; it's the controller-wrangling I'm not sure about.
    (1)
    Last edited by Zadocfish; 05-16-2016 at 11:29 PM.

  5. #15
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Zadocfish View Post
    I was really looking forward to this class, but reading this thread makes it seem so... tedious. 42 skills, all of which are routinely used, seems a bit much to juggle. Having your mainstay healing spell being tied to an additional body you have to control... ugh. Guess I'll stick to WHM for now...

    Or, barring that, is all of this info just for being a GREAT SCH, or is it necessary for being up to par? Because I don't shrink back from mediocrity, and having healing spells with mitigation included plus good dps dots seems awesome even when not wielded perfectly. Anticipation, and stance-dancing, I can do; it's the controller-wrangling I'm not sure about.
    I think only you can answer if its worth the effort or not. You don't need to play a God-like SCH to be successful but understanding the nuances of what makes a good SCH, well, good, and deciding if its something you want to attempt is up to you. No needs to play perfectly to be successful. Just play good enough which is generally micro'ing your fairy to make sure it's always doing something and understanding how the SCH's kit works.

    I'll say this though - one of the best healers I know on my server plays with a controller, even when he plays SCH. It might be a bit more difficult on a controller but most certainly not impossible.
    (3)

  6. #16
    Player
    tENAxc's Avatar
    Join Date
    May 2016
    Location
    UK
    Posts
    39
    Character
    Eyl'ah Sahea
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Rawrz View Post
    Weave time, is the amount of time that your global CD is ticking after a skill, it's called the off global cool down. (Think of the empty time after ruin II, bio, aero or after you swiftcast.) Abilities like cleric stance, energy drain, and lustrate can be used during those empty moments.

    Pots are short for potions. X-potions of mind are kind of a staple for me. When in cleric stance the mind potions, convert directly into your Intelligence stat. Dungeons or end game (unless I opt for Draconian Potions) I'll be using them to beef myself up for an opener. Why? They are cheap if you can get an alchemist to 50 and make 3 per craft. DoTs snap shot, or retain their damage, so a buffed bio II, will continue to be buffed even after the duration of the potion.

    Also you're welcome! It's fun to think about all you know on your class to try and give pointers.
    Makes sense. Thank you!
    (0)

  7. #17
    Player
    tENAxc's Avatar
    Join Date
    May 2016
    Location
    UK
    Posts
    39
    Character
    Eyl'ah Sahea
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Zadocfish View Post
    I was really looking forward to this class, but reading this thread makes it seem so... tedious. 42 skills, all of which are routinely used, seems a bit much to juggle. Having your mainstay healing spell being tied to an additional body you have to control... ugh. Guess I'll stick to WHM for now...

    Or, barring that, is all of this info just for being a GREAT SCH, or is it necessary for being up to par? Because I don't shrink back from mediocrity, and having healing spells with mitigation included plus good dps dots seems awesome even when not wielded perfectly. Anticipation, and stance-dancing, I can do; it's the controller-wrangling I'm not sure about.
    When I use a class with a ton of skills, I feel so powerful Like the Steel Battalion controller.
    (0)

  8. #18
    Player
    tENAxc's Avatar
    Join Date
    May 2016
    Location
    UK
    Posts
    39
    Character
    Eyl'ah Sahea
    World
    Phoenix
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Lyrica_Ashtine View Post
    Seconded. You can find more information about this in this topic
    Thank you for that link, it's really interesting
    (0)

  9. #19
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    As à strztegist the best skill of a good scholar is to predict how the fight goes
    You always have to be prepared in time of need

    You can kill so much people with a cleric stance that go off too late XD

    And also macro are not absolute
    Personnaly i'm not a fan of restricting the fairy with macro
    But i do admit that I forced myself to learn to macro-manage her 120%

    That's 2 way of doing it.
    (1)

  10. #20
    Player
    Kaenbyou's Avatar
    Join Date
    Oct 2015
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Chiaki Nanami
    World
    Moogle
    Main Class
    Scholar Lv 60
    What you need the most as a SCH is fight awareness, you need to perfectly know a boss rotation to really perform.
    How many time do you have before the next AOE? How much damage the tank will take on the tank buster? Which mitigation to use at what time? Etc, etc...
    The more you know about it, the more you can play around it to activate Cleric Stance and help push the dps.
    If you're still feeling unsure about Cleric Stance, try dpsing without it first to find the best window until you feel safe enough to activate it.
    You'll also need to get used to your fairy and how much she can heal before you have to help her. Try to always use Rouse whenever you can, especially with a whispering dawn. A good rouse-whispering dawn can top off a group after any AOE.
    And never forget about the wide array of mitigation you can use, Eye for an Eye is a really good spell, Virus is game-breaking, fey covenant and sacred soil are useful for those AOE spam you have to soak.
    However, don't forget about the rest of your team. If you see your co-healer struggling, help him. You're still a healer before being a dps and a lot of SCH forget this.
    (4)

Page 2 of 13 FirstFirst 1 2 3 4 12 ... LastLast