Which will provide more dps around ilvl 221, STR or DET?
Which will provide more dps around ilvl 221, STR or DET?
For damage output, it goes Str where you're not already capped, then Crit > Det > SkS.
Of course Parry provides better mitigation value, but you didn't ask about that.
EDIT: Follow Yuni's advice. I was wrong. QQ
Str >>>> Det > Crit > SkS
EDIT 2: Str >>>> Crit > Det > SkS
Last edited by Jpec07; 05-14-2016 at 07:31 AM.
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Ekhm. Sir. Thats the first post during our Jolly Cooperation in which i must disagree with.
STR goes first, out he question. Right side of EQ is STR V melded.
For left side it is DET > CRIT > SkS due to low burst dmg.
DRK is more around sustained rather than burst, because of Salted Earth and Scourge (which deals simply too much dmg to ignore that fact, crit has little chance to proc here), that's why criticals are giving less potential dmg increase than constant low value of pure deeps.
For WAR in example, crit stands on first secondary-stats place.
For stuff like DRK, DET.
Well you got the SkS placement right.
Every DPS job (minus BLM because of special snowflake syndrome) stacks crit. Every tank job stacks crit. Every healer besides WHM will stack crit (and whm's can do it too).
Because 400 potency isn't bursty.Originally Posted by Yuni_Queen
For left side it is DET > CRIT > SkS due to low burst dmg.
Or 450 every minute. Or the occasionally 200. Or 140 for giggles.
Guess you haven't played summoner. Or bard. Or mch or drg/mnk/nin/sch/pld.Originally Posted by Yuni_Queen
DRK is more around sustained rather than burst, because of Salted Earth and Scourge (which deals simply too much dmg to ignore that fact, crit has little chance to proc here), that's why criticals are giving less potential dmg increase than constant low value of pure deeps.
But I'll explain.
Every damage instance in this game (minus 1!!!!!!!!!!! (and it's pvp only)) has a % chance to crit. That crit chance is directly calculated from your critical stat, and baselines at 4.95%. Because of this, classes like MNK/NIN get a lot out of crit, because they hit A LOT.
But I said damage instance, not action. (Also heals are negative damage).
Why?
Because every auto-attack has the same inherent critical chance as your abilities. Every heal. AND. Every dot tick.
Back in 2.XX, Determination was THE best stat for 1 reason (for all but 4 classes). It had a much larger effect on auto-attacks.
Because of this, everyone BUT SCH/SMN/BRD/BLM was in love with it. (Because BLM has a hard on for SpS). And Bard had it's dependence on Crit for bloodletter's. And Sch's shields.
But why smn? Because smn hit so often, they had many more chances to crit. Every dot ticks has it's own purely random chance to critically strike. The raise in damage from det, was comparable to that of crit (but crit could be stacked higher).
Look, I know personal opinions are nice, but you're not right here. 99.99999999999995% will agree crit is the best.Originally Posted by Yuni_Queen
For WAR in example, crit stands on first secondary-stats place.
For stuff like DRK, DET.
The parry nuts agree. The PLD MT ONLY nuts will agree. The numbers prove that critical damage is point for point, the largest increase in damage for secondary stats for any NON-BLM class. Why are BLM different? Because they can stack SpS and not feel it's negative effects.
If you don't believe me, ask everyone else. Ask everyone in the last drk materia thread.
Det is ESPECIALLY BAD for non-casters this patch, due to it's nerfed affect on auto-attack damage, which was one of it's big draws as a physical damage dealer.
Last edited by Violette; 05-13-2016 at 04:20 PM.
I'm not sure what youre saying here exactly ??? O_O STR goes first or DET?Ekhm. Sir. Thats the first post during our Jolly Cooperation in which i must disagree with.
STR goes first, out he question. Right side of EQ is STR V melded.
For left side it is DET > CRIT > SkS due to low burst dmg.
DRK is more around sustained rather than burst, because of Salted Earth and Scourge (which deals simply too much dmg to ignore that fact, crit has little chance to proc here), that's why criticals are giving less potential dmg increase than constant low value of pure deeps.
For WAR in example, crit stands on first secondary-stats place.
For stuff like DRK, DET.
On your accessories, Vitality is the only primary stat on the items (as opposed to STR and VIT on left side/non accessories.)
Because of this, we can meld STR onto our accessories. STR gives the same damage boost that VIT does, equal to approximately 3 points of Critical.
This makes it the highest damage boost available to tanks.
Thanks. Now it makes sense. So i guess it would be wise to do 15 str on accessoriesOn your accessories, Vitality is the only primary stat on the items (as opposed to STR and VIT on left side/non accessories.)
Because of this, we can meld STR onto our accessories. STR gives the same damage boost that VIT does, equal to approximately 3 points of Critical.
This makes it the highest damage boost available to tanks.


No, Crit is still king on ALL damage dealers except BLM who gets crazy returns on spellspeed. Taken from Dervy's blog:
Dark Knight
STR: 1.000
VIT: 1.000
WD: 22.010
DET: 0.309
CRT: 0.368
SS: 0.259
Source
Crit not only increases your chance to critically hit, but it also ups crit DAMAGE too. Burst or sustain is irrelevant unless the encounter is extremely short. After Str, Crit has the greatest affect on your damage output, so meld in as much Crit as you can.
Also crit has greater effect on DoTs than they do regular skills. DoTs will, on average, crit more often than one hit abilities. Every DoT tick has a chance to crit, and since they're 24 - 30 seconds long that's at least 8 chances to crit for Salted Earth, and 10 chances to crit for Scourge (and also the initial hit has a chance to crit, too)
Last edited by Praesul; 05-13-2016 at 04:04 PM.
Thanks for the info.
What a hate.
Salted Earth is 575 dmg in example.
Average crit rate is 15%.
You have only 15% chance to trigger Salted Earth's crit.
While 400 is bursty its not 20 sec berzerk burst i meant.
CRIT is most AP per point, true, but it is RNG that makes this crit dmg to actually increase your parser.
While DET is simply allowing for steady, little AP increase.
Do not compare sustained DPS to DRK. it's stupid.
Crit has highest dmg increase, while DET increases AP bottom and top just a little. That's why all dps benefits more from crit.
DRK however do not, since it is not a dps.
DET is first, then CRIT. i am not arguing anymore, since i have no links.
Even if this links mention some Derpy, i never heard about...
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