Quote Originally Posted by Saccharin View Post
Well it could be the same as cloth physics if you treat long hair as say like a piece of cloth as it sort of does now. Proper hair is made of thousands of tiny strands so if SE would implement proper hair it would take enormous amounts of time to process.
TressFX & TressFX Hair would benefit the game immensely. Alas, they are AMD features & we all know that SE seem to favour Nvidia when it comes to FFXIV. Nvidia do have HairWorks as part of GameWorks but, unlike AMD's TressFX, it's proprietary software. SE already licence at least part of GameWorks as they've implemented HBAO+.

Why SE haven't worked more closely with AMD given that their technology is used in the PS4 is beyond me. GPUOpen is great technology & completely free of licencing issues.