Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24

Thread: Combos!!

  1. #11
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nayt View Post
    basic combo:

    Mrd's Disorient (target evasion is lowered) > Any attack capable of missing > ???? > Profit
    Fixed that for ya.
    (0)

  2. #12
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shneibel View Post
    you pay a month money to try Aion to have a idea about combo, also not only warrior have combo, nuker (sorcerer), buffer, healer have their combat combo as well
    I'm pretty sure those are solo only and nothing like what SE is talking about.

    I think it is a stretch calling those combos, when I played I thought they were simple unlocked abilities. You did this move, so now you can use this move. FFXIV already has that.

    This system (if I'm reading it right) is a combo system which can be used solo or more importantly in a party with other people to string attacks together, even using directional cues to influence it, for some kind of greater effect.

    It sounds very good I think, if it is done right.
    (1)
    Last edited by Murugan; 10-28-2011 at 08:58 PM.

  3. #13
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Murugan View Post
    I'm pretty sure those are solo only and nothing like what SE is talking about.

    I think it is a stretch calling the combos, when I played I thought they were simple unlocked abilities. You did this move, so now you can use this move. FFXIV already has that.

    This system (if I'm reading it right) is a combo system which can be used solo or more importantly in a party with other people to string attacks together, even using directional cues to influence it, for some kind of greater effect.

    It sounds very good I think, if it is done right.
    Ya aion combo are like what we have now

    You do Featherfoot ---> Simian Thrash and you can add more too it. Using the name combo for the system really confused me because that how it work in Aion. You had to do A attack to unlock B --> To unlock C and you did big DMG. Where in FFXIV is more like FFXI you do A--> B ---> C do big DMG and a nice big beautiful effects like FFXI skillchain.


    It sound like a great idea let's see if they do it right.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #14
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Combos sound like Limit Breaks to me, just activated differently.
    (1)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  5. #15
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    I also played Aion, so I know the Combos, and I think It would really spice this game up.
    I really like this whole Idea of "Combos" and "Finishing Moves" It reminds me a lot of the Tales of Series where you can link Artes to make Combos and Mystic Artes or Combination Moves using the Over-limit bar as your Trump Card.

    I personally think It would also be really cool If there was something like Over-limit bar in XIV, but I know I'm hoping too much :P

    EDIT: I wonder what's happening with Battle Regimen now, and how it will turn out 0.0 maybe like XI Skillchain? Bonus effect when Chaining certain Combos with each other?
    (0)

  6. #16
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I will not say the current combo in FFXIV is the same as Aion

    You do Featherfoot to boost your evasion to have a miss in order to beable to use Simian Trash, this is a tactic not a combo, because you simply can use Simian Trash whenever you evade the hit and have 1,5k TP

    Aion Combo Might sound like unlocked but it is only half right because this is a mmo and not reality if you compare in this way:

    Aion: Left swing -> right swing -> Smash down (chance for knock down) -> knock down -> Finish Move -> end of combo

    Combat game: left punch -> right punch -> mid kick (target dizzy if hit) -> dizzy -> Finish move -> end of combo

    in FFXIV the LNC skill with the long animation with multi thrust is just like the Aion skill from Left swing to Finish move but in 1 button while at aion, they seperate that to 4 click and 1 requirement and make it look like it s unlock

    feel free to keep disscuing, this thread is interressting

    ninja edit: if we talk about battle reg it ll be different because battle reg is party combo, while Yoshi mention is solo combo, those 2 cant be call alike or can bring out to compare
    (0)

  7. #17
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shneibel View Post
    I will not say the current combo in FFXIV is the same as Aion

    You do Featherfoot to boost your evasion to have a miss in order to beable to use Simian Trash, this is a tactic not a combo, because you simply can use Simian Trash whenever you evade the hit and have 1,5k TP

    Aion Combo Might sound like unlocked but it is only half right because this is a mmo and not reality if you compare in this way:

    Aion: Left swing -> right swing -> Smash down (chance for knock down) -> knock down -> Finish Move -> end of combo

    Combat game: left punch -> right punch -> mid kick (target dizzy if hit) -> dizzy -> Finish move -> end of combo

    in FFXIV the LNC skill with the long animation with multi thrust is just like the Aion skill from Left swing to Finish move but in 1 button while at aion, they seperate that to 4 click and 1 requirement and make it look like it s unlock

    feel free to keep disscuing, this thread is interressting

    ninja edit: if we talk about battle reg it ll be different because battle reg is party combo, while Yoshi mention is solo combo, those 2 cant be call alike or can bring out to compare
    Ya i know i was not 100% right just saying it sound like that but it more like ffxi skillchain if anything.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #18
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aion View Post
    taken from http://rainyautumnskies.wordpress.co...naoki-yoshida/

    Maybe you heard of the word « hissatsu waza » (Coup de Grâce, Finishing Move), like in the Japanese mangas, that’s something we’re thinking about. Something you can use once in very special occasions.
    Hi All,

    Yah I'm really excited the new Combo System / Skillchain / Battle Regimen 2.0 System that's coming.

    More use of battlefield positions, activating certain skills at each position, and then having that Hissatsu Waza (Finishing Move) like having Cloud (Final Fantasy VII)'s OMNISLASH Limit Break would be awesome!

    It certainly beats what we have now and adds more fun to the game.

    I can't wait!
    (1)

  9. #19
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    something that easy to execute but hard to master(and FUN!!!)...I hope that kind of combo system here...
    (1)
    Aion Zwei - Masamune

  10. #20
    Player
    CrystalObsidian's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    248
    Character
    Crystal Obsidian
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Vindictus has combos and finishing moves too..

    I can't say I fully understand what Yoshi was talking about but it does sound very interesting. I can't wait to try it out ^^
    (1)

Page 2 of 3 FirstFirst 1 2 3 LastLast