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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Quote Originally Posted by Fieros View Post
    [*]Samurai will be added and use katana[*]Thief or Ninja being considered to dual-wield katanas[*]"Dark" something will be announced
    Best news we've gotten
    (0)

  2. #2
    Player
    AamesxDavid's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Collan Rosvenir
    World
    Balmung
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Fieros View Post
    [*]Dragoon will not have a pet dragon due to balance concerns
    Isn't that by far the biggest appeal of that job? This is like saying Paladins won't be able to equip a shield because of balancing concerns.

    Maybe I'm overstating the importance here, but I never heard of anyone who played Dragoon for the polearm. They wanted a freaking dragon.

    Either spend the extra time balancing, or if it just doesn't work for whatever reason, don't add it. How different from Lancer is it even going to be then?
    (0)

  3. #3
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by AamesxDavid View Post
    Maybe I'm overstating the importance here, but I never heard of anyone who played Dragoon for the polearm. They wanted a freaking dragon.
    No "they" don't. A good portion of us do not want a wyvern pet.

    Let's see... I played Kain's character in FFIV, sans Dragon. I played mostly DRG in FFV, sans Dragon. I played Cid Highwind as a main party member in FFVII, sans Dragon.

    Hell, I played the damn Cat-dude in FFX...... sans Dragon.

    I'm pretty sure the appeal of Dragoon does not have much to do with a Dragon.
    (7)

  4. #4
    Player

    Join Date
    Jul 2011
    Posts
    289
    Quote Originally Posted by AamesxDavid View Post
    Maybe I'm overstating the importance here
    Yes, yes you are. Not everything has to function as it did in XI.
    (2)

  5. #5
    Player
    Kyitrai's Avatar
    Join Date
    Sep 2011
    Posts
    29
    Character
    Kyitrai Iarnvind
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AamesxDavid View Post
    Isn't that by far the biggest appeal of that job? This is like saying Paladins won't be able to equip a shield because of balancing concerns.

    Maybe I'm overstating the importance here, but I never heard of anyone who played Dragoon for the polearm. They wanted a freaking dragon.

    Either spend the extra time balancing, or if it just doesn't work for whatever reason, don't add it. How different from Lancer is it even going to be then?
    Actually, I did want to play Dragoon in FFXI for the polearm, and definately not because I wanted "a freaking dragon." Dragoon was never about having a dragon until FFXI; it was about the embodiment of dragons or being dragonbane.
    (3)

  6. #6
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Kyitrai View Post
    Dragoon was never about having a dragon until FFXI; it was about the embodiment of dragons or being dragonbane.
    This. The wyvern in FFXI actually bothered me, haha.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  7. #7
    Player
    Bowen's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,248
    Character
    Luca Abbot
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Fieros View Post
    Thanks for posting.

    Notes from both articles:
    • SE is considering relocating servers globally to combat latency, but this is very costly and not happening anytime soon
    • Free Company emblems can be designed from pre-determined list only, as opposed to player-created graphics
    • Samurai will be added and use katana
    • Thief or Ninja being considered to dual-wield katanas
    • Before additional fighter classes new magic classes will be added
    • "Dark" something will be announced
    • While raising your chocobo you can choose a focus for it such as healing, fighting, or magic-casting. Also "fat" which could store items. Choco colors will be more a status symbol for players.
    • Re-design of market ward/districts for 2.0 to make them less "scary looking"
    • Legendary weapons will act as weapon skins and exist across multiple "seasons" so that when higher difficulty content is released, the requirement to apply for these items increases. Crafters will be integral through attaching materia to gear thereby helping players meet the legendary application requirement.
    • Ishgard released with 2.0 and contains dragon fight. Primal Moogle fight in 1.20. Primal Garuda and 2 more instanced dungeons in 1.21
    • Summoner class with Carbuncle being added
    • Dragoon will not have a pet dragon due to balance concerns
    • Battle regimens will consist of party members chaining together personal combos. Flashy "Finishing Moves" are being considered for special occasions.
    • Magitek Armor from FFVI being actively considered for player mount
    • Linkshell kick function will not be fixed until after 1.21
    • Player marrige being considered
    • Loot situation (ifrit) in process of being fixed, no ETA
    • New server architecture will allow players from multiple servers to be grouped for instanced content.
    • Server transfers will be possible. Paid or free-once-per-week business model undecided
    (subject to interpretation)
    yay
    (1)

  8. #8
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    incorrect ...
    they speak about samurai and ninja katana

    and a mysterious "dark ...."
    (3)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  9. #9
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Re-design of market ward/districts for 2.0 to make them less "scary looking"
    Lol.

    The bad visuals are the smallest of MW problems however and I hope they do a proper AH first before smearing some make-up on this dead horse.
    (1)

  10. #10
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Seif View Post
    Lol.

    The bad visuals are the smallest of MW problems however and I hope they do a proper AH first before smearing some make-up on this dead horse.

    Nah if ya re-read back, they are sticking with MW but adding AH features.
    (4)

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