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  1. #33
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'm fine with most of PLD's cross class options, in 2.0 I wasn't because protect and stoneskin were gimped compared to whm so there was no point in setting them as there was usually someone who could do it better, now they are on par with the healer versions, which I like. The only one I take issue with is cure. It's an iconic PLD thing to be able to cure, the thing that sets PLD apart from warrior/knight/gladiator in old games was its ability to use healing magic, maybe not as effectively as a whm but still to an acceptable level. They need to make cure scale off STR and WD like clemency when used by a PLD cause right now it's a complete joke. Also raise needs to be made usable in combat for it to be a viable cross class skill but that's a change to the skill not a change to the cross classes.

    As for MRD cross classes, they're fine in my eyes, foresight may not be good until you're well geared but it's nice to have as something to pop just to reduce incoming auto attack damage a little. Bloodbath is better than people give it credit for. Skull sunder.. I really don't know what SE had in mind when making this and savage blade cross classes, they're weird and pointless and probably the only ones I'd like to see changed but it doesn't bother me too much because I don't have enough cross class spots for it to matter anyway. As for fracture, like with raise it needs a buff to be viable but again, change to the skill not the cross classes.
    (0)
    Last edited by Cabalabob; 05-10-2016 at 06:15 AM.
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