I originally posted this on reddit and got some good feedback, so I decided I should share my concept of RDM on here too.

The full concept design is too long to post on here, so here's a link to the full document:
https://docs.google.com/document/d/1...it?usp=sharing

The Doc includes information on basic skills, play style, and rotation & ability explanation.

Here's some basic info on the proposed RDM concept:

RDM is a caster dps with a melee stance that relies on a basic 1-2-3 combo while also executing a DoT->Finisher combo and keeping a vulnerability debuff up. A master RDM will be able to maximize dps by determining which stance is better suited for specific phases in a boss fight while also carefully managing his MP and TP.

Hope you guys take a look at my job design. Leave your thoughts and criticisms below.