Quote Originally Posted by ForteNightshade View Post
This is decidedly untrue because you're comparing a stationary target against moving parts. Just look up a video of Pandaemonium (P10S) and SNIIIIP

Stone, Sky, Star, while not entirely useless is a very poor metric to determine if a player is competent for Savage.


I don't agree, you knowing the your numbers in the battle spot on grant you just as little oversight over the things... I don't buy the thing with the boss can move and the likes as an excuse, as you got all kinds of ways to keep your uptime needed... and those times it is out of reach, no one can hit them anyway... or you can't figure out how to position yourself just enough to be able to touch it with your hands.

1. You can only do the things by learningand actually doing the stuff, the first thing you need to do is to do the DPS check, which is the dummies, if you can beat them before the timer runs out = you do enough damage to be able to beat the content.

2. Now comes the boss, you need to learn how it behaves and what it does, and that is that... if you have done savage or ex. trials or whatever then you KNOW... that the bosses has times where you can't hurt them... meaning you need to time where you put your hardest hitting openers and when they go off CD again... and or if you should wait a second for doing the next hard hit onto the boss untill after he gets free again for a full burst... a DPS meter can not tell you that, nor a parser, you should be visible able to feel, see and when to do your big stuff and not when it is to late or you miss out doing alot of damage on the boss due to forced cutscene or special dodging events.

3. Learn the script of the boss, yes you can do that... if you kill it to some % to fast you may want to hold back on DPS because it will get unvulnerable or out of your harms way that you would just waste your CD and it beign Off when it returns.

4. Beat the boss on your terms.. in some situations it would actually seem like less DPS due to bosses off time in one phase and much higher DPS in the phase after... that can change a bit from the various jobs that some get to do more damage en eg. p1. and less in p2... while others do less in p1 compared to p2 all due to how the skills is lined up with time and the likes.

5. maximize your time hitting the boss, and with all the jumps and leaps various jobs has for close range, then that can be arranged as well as well as position neutrality for certain things the bosses do that make you unable to move into the perfect position for maximum damage.

Yes you can use a Stationary target to that, it is accounted for that it move, go into phases where you cant hurt it and more, it is all about being having as much uptime as possible (90-99%) and doing your rotations well
You don't need numbers to show you that, you should know your job well enough to know if you did enough... or if you missed the window.