Quote Originally Posted by RiyahArp View Post
it wouldn't matter, because people do the mechanics in them fine already. The whole skill debate tends to center around being able to do pain in the butt content that has a huge list of mechanics that will one shot you or the raid if someone fails them. Unless you made the dungeons like that, you wouldn't get what you wanted. The greater issue is that a lot of people simply don't care for that kind of content.
This is exactly what Sebazy said : " if the current crop of Dungeon bosses punished players for mistakes in the same manner as the early ARR stuff"
And people don't really do mecanics fine, they're just non existant or barely noticeable. In Amdapor Keep (before it got nerfed to the ground) you actually had to do mecanics properly while dealing at least decent DPS to clear.