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  1. #1
    Player
    Deithwen's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    317
    Character
    Deithwen Feainnewedd
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Dzian View Post
    snip
    Those paint skills are wonderful !

    I totally agree with what you explained here (in a beautiful way).
    When ARR first released, I indeed remember dungeons were a lot more punishing, maybe this smoothed my transition to HM primals and Coil after (actually, this is probably the case) and that's a thing newer players lack now.

    Also, I started to parse myself at this precise moment too, when I was running Amdapor Keep at the time, because the DPS checks made me want to improve and check if my rotation was correct, what I could optimize etc.

    Maybe that's what the game really needs now : a smoother difficulty curve and the addition of a tool to improve on this content.
    (7)
    Last edited by Deithwen; 12-07-2017 at 10:24 PM.

  2. #2
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Dzian View Post
    truth has been painted
    Quote Originally Posted by Deithwen View Post
    Maybe that's what the game really needs now : a smoother difficulty curve and the addition of a tool to improve on this content.
    Because simply pressing "Like" is not enough.

    This. Is. What. We. Need.

    It does not always have to be super hard endgame content (tho this is nice for many raiders including myself ), but just a bit tougher bosses and a rewarding learning curve that teaches you how to beat the ---- out of those.
    (7)
    I don't know, man.