Just start banning people that ask for one, even. It will make nothing better. Toxic jerks will just get worse and people that already don't care about their DPS aren't going to start caring just because it's there.
Just start banning people that ask for one, even. It will make nothing better. Toxic jerks will just get worse and people that already don't care about their DPS aren't going to start caring just because it's there.
Funny thing how some people say that parser is bad, cuz it will make obvious who is slacking. But it's completely nice to be useless and not wanting to improve and being a burden to any group they join to.
You might not care about how much dps you do, but if you're doing less dps than a healer dungeon after dungeon for a long time you should be punished :\
If game had some kind of rankings for each memeber it would make people want to get higher score and potentially get better.
No, I don't think that would work. The problem is that "git gud" process of everyone kicking them would be unpleasant enough to make them quit before getting gud. No one is forced to keep playing this game, and simply making things unpleasant for someone doesn't make them want to self-improve.Yes, unfortunately. However, that is partially because they know that even if that one party won't finish the duty with them, the next one will, or the one after that. If they had little option but to get better or get locked out, they would actually try to get better, even if just enough to "pass" the "basic effort" the parties would expect.
If it's completely un-communicatable sure; ie, the information can't be broadcasted over chat channels as some sort of E-Peen, Bash or Gloat stick. I'd have no problems with it. Otherwise no, it's unneeded. It would just become a tool to bash people over the head with. If that's something you want, then that game already exists, it's called WoW.
And before anyone makes any claims that people wouldn't abuse it, need I mention the Mentor channels on some servers? Some of them are absolute cesspools.
Last edited by Kyuuen; 12-04-2017 at 02:18 AM.
And my fun comes from clearing content. You know what wasn't fun? A Warrior in V4S the other day who pulled less than 1,900 DPS with full 340 gear who at times was getting outdps'd by the White Mage. After almost a hour of him making mistakes or straight losing hate due to his low job, we had to kick him, though he actually left of his own accord right away. Nice enough guy, I'll admit and I bare him no ill-will, but it wasn't fun for the rest of us wiping to Exdeath over and over. The Paladin made no secret he was parsing either nor was he rude about it, just very blunt. Which brings me to...
Why can it not be both? Parses have been invaluable to my own self improvement since I started raiding last tier. At the same time, I do not appreciate my time wasted by people who join parties clearly labeled farm/weekly clear and have no idea what they're doing. A few mistakes or less than stellar damage? Sure. I couldn't care less if you can't top 5,000. In fact, I had a Dragoon last night who was averaging just below 4k at roughly 330 or so. Had no issues with him whatsoever. I take issue with the aforementioned Warrior. Why wouldn't we want to "lower frustrations?" Once again, I wouldn't go into a learning party and expect everyone to be performing flawlessly nor do I expect oranges in a farm. What I do think is reasonable is for me on Dark Knight to not out-dps a Bard or Monk.Most of the talk I see from the pro parser community correlates to weeding out bad players, saving time, lowering frustations... etc... Very rarely do you run into an actual conversation promoting parsers as a tool for self improvement which is the only conversation I actually care about in regards to them. I feel like for this reason they ultimately are their own enemies and fuel the very people they are against..
You also forget that 3/7/23 people wants fun too. In a pve game like FF14 the goal is to clear the content, you take away the fun by wiping them, not doing what you are supposed to etc. So to me this sounds pretty selfish if anything. Just my 5 cents.
It can be both but I'd rather focus on personal parser conversations leaning toward overall player skill improvement and a smaller gap between low and high skilled players instead. Personal parsers have the potential to help in that regard and I think this kind of conversation is the most beneficial thing to bring to the table if you want to bring parsers into the game or sway an opinion. Maybe its not what your saying, its how your saying it. Why focus on the fact that you are using it to single players out? That player may have been better in the first place with a personal parser, even if not at least you'd know at that point. I feel like I've said this to you before in this thread or another.Why can it not be both? Parses have been invaluable to my own self improvement since I started raiding last tier. At the same time, I do not appreciate my time wasted by people who join parties clearly labeled farm/weekly clear and have no idea what they're doing. A few mistakes or less than stellar damage? Sure. I couldn't care less if you can't top 5,000. In fact, I had a Dragoon last night who was averaging just below 4k at roughly 330 or so. Had no issues with him whatsoever. I take issue with the aforementioned Warrior. Why wouldn't we want to "lower frustrations?" Once again, I wouldn't go into a learning party and expect everyone to be performing flawlessly nor do I expect oranges in a farm. What I do think is reasonable is for me on Dark Knight to not out-dps a Bard or Monk.
Bottom line, a conversation about removing problem players to save you some time doesn't sound nearly as appealing as a conversation about how he may have benefited from the use of a personal parser and been a better player from the start if the goal is to bring one into the game. Just my opinion anyway.
I would agree something like a target dummy that gave you a set time (1 minute?) to do all the damage you can dish out and give you a personal non shareable report that's not link-able or able to click and paste the results for your eyes only. Something along those lines could prove useful for personal data and improvement. However, anything more would cause excessive toxicity and split the community in a bad way.
I like how people think adding an official parser in a game where people are already using parsers is going to make it toxic when most of the toxicity is coming from casual players who probably aren't even using parsers.
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